Tokenmagic
token-mold
Tokenmagic | token-mold | |
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13 | 8 | |
45 | 21 | |
- | - | |
4.4 | 4.1 | |
11 days ago | about 1 month ago | |
JavaScript | JavaScript | |
GNU General Public License v3.0 only | MIT License |
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Tokenmagic
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Pf2e Beginner box, how to make tokens more vibrant?
You can use the module TokenMagicFX to adjust the token in various ways.
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How do YOU handle creature tokens that are no longer a threat?
Token Magic FX it'll add a compendium full of all sorts of cool token fx.
- Automated Animations for Savage Pathfinder (Play with sound )
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Spell templates
Token Magic FX, despite the name, adds magic to more than just tokens! You can set all sorts of defaults for templates, but be aware that when you install it the defaults might be a little more flashy than you're looking for (or they might be exactly to your taste... everyone's different). When you go into the module's settings the Automatic Template Settings is right at the top and that's where you can start tweaking to get things how you'd like them to be.
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[OC] We're facing one of the BBEGs in our campaign, so I drew and animated her token for her first phase! Here's the result. I just adore how animations work in FVTT
This is really awesome! You may be able to save yourself some time by adding some dynamic effects with TokenMagicFX. You could have her swoop into the field, hover around her tile, add particle effects, and even cast shadows all without needing to modify the underlying animation at all.
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Anyone else use a side perspective in Foundry? Looking for resources and/or modules
You can use TokenMagic to add depth to the scene by adding shadows to floating characters. Here's an example of how that could look (apologies as I don't have an appropriate map for this): https://i.imgur.com/gOVJRnQ.png
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Dungeon furniture tokens?
In addition to this you can use (Token Magic FX)[https://github.com/Feu-Secret/Tokenmagic] to make those magic circles glow, highlight important objects, and more with basically 0 additional effort.
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Is there a way to make tokens appear differently to different players?
There's also the Token Magic FX module which is definitely more advanced, but if you're comfortable editing the guts of a macro, you could write some that would shift between images with a little more fan fare.
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Hasna Forest Puzzle - 35x30 - Forest Scene with a Built-in Puzzle! Made by RuinWorks
SecretFire (https://github.com/Feu-Secret/Tokenmagic | Tokenmagic)
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Necessary/Useful Modules & current version update?
Token Magic FX
token-mold
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Macro display only
Token Mold v2.15.4 [Bugs URL](https://github.com/Moerill/token-mold/issues)
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Importing actors from compendiums: Is there a way to retain token dimensions beyond creature size?
Token Mold does this pretty efficiently. It also lets you auto index them which I find helpful when I drop like 5+ of the same monster so I can keep track of them easier.
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Necessary/Useful Modules & current version update?
Token Mold
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Group Initiative - Re-released for 0.8.x
So I'm assuming /u/djdementia is using something like token-mold which randomly adds adjectives to the token. Makes it easier to handle having five acolytes on the board when their tokens get named to things like: "angry acolyte", "sad acoylte" and so on.
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5E Setup Tutorial?
Token Mold For randomizing hp, automatically numbering NPC tokens, and for adding a custom mouse hover HUD to show configurable information of that token.
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Make token HP bars visible by default
Here is a link for anyone else looking for the mod: https://github.com/Moerill/token-mold#token-mold
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In R20 I tagged similar enemies with different coloured blobs to make it easier for players to describe things, how can I replicate this in Foundry?
Token Mold has that method automated as an option. https://github.com/Moerill/token-mold#automatic-indexing u/lamppb13
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[OC] Latest 3D printed dice box design with a neat twist
Don't know if it's still maintained or not, but you can try use Token Mold module.
What are some alternatives?
foundryvtt-smart-doors - A Foundry VTT module that makes your doors smarter.
rolladvantage-token-stamp-2-foundry
automated-jb2a-animations
Bryans-Preferred-Modules-for-FoundryVTT - My personally cultivated list of FoundryVTT Modules for Dungeons and Dragons 5e and Pathfinder 2e that play nicely together without creating an overwhelming amount of UI options or causing noticeable FPS drops.
dfreds-convenient-effects - A FoundryVTT module that adds easy to use toggleable active effects for common use cases in the DND5e system.
fvtt-hp-bar - Modifies the HP bar in various systems to represent the complexities of character health.
foundryvtt-dice-so-nice
foundry-mods
foundryvtt-magic-items
foundryvtt-drag-ruler - A Foundry VTT module that shows a ruler when dragging tokens so you can see how far you've dragged them