Tokenmagic
dfreds-convenient-effects
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Tokenmagic | dfreds-convenient-effects | |
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13 | 18 | |
44 | 33 | |
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4.4 | 7.7 | |
8 days ago | about 1 month ago | |
JavaScript | JavaScript | |
GNU General Public License v3.0 only | MIT License |
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Tokenmagic
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Pf2e Beginner box, how to make tokens more vibrant?
You can use the module TokenMagicFX to adjust the token in various ways.
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How do YOU handle creature tokens that are no longer a threat?
Token Magic FX it'll add a compendium full of all sorts of cool token fx.
- Automated Animations for Savage Pathfinder (Play with sound )
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Spell templates
Token Magic FX, despite the name, adds magic to more than just tokens! You can set all sorts of defaults for templates, but be aware that when you install it the defaults might be a little more flashy than you're looking for (or they might be exactly to your taste... everyone's different). When you go into the module's settings the Automatic Template Settings is right at the top and that's where you can start tweaking to get things how you'd like them to be.
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[OC] We're facing one of the BBEGs in our campaign, so I drew and animated her token for her first phase! Here's the result. I just adore how animations work in FVTT
This is really awesome! You may be able to save yourself some time by adding some dynamic effects with TokenMagicFX. You could have her swoop into the field, hover around her tile, add particle effects, and even cast shadows all without needing to modify the underlying animation at all.
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Anyone else use a side perspective in Foundry? Looking for resources and/or modules
You can use TokenMagic to add depth to the scene by adding shadows to floating characters. Here's an example of how that could look (apologies as I don't have an appropriate map for this): https://i.imgur.com/gOVJRnQ.png
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Dungeon furniture tokens?
In addition to this you can use (Token Magic FX)[https://github.com/Feu-Secret/Tokenmagic] to make those magic circles glow, highlight important objects, and more with basically 0 additional effort.
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Is there a way to make tokens appear differently to different players?
There's also the Token Magic FX module which is definitely more advanced, but if you're comfortable editing the guts of a macro, you could write some that would shift between images with a little more fan fare.
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Hasna Forest Puzzle - 35x30 - Forest Scene with a Built-in Puzzle! Made by RuinWorks
SecretFire (https://github.com/Feu-Secret/Tokenmagic | Tokenmagic)
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Necessary/Useful Modules & current version update?
Token Magic FX
dfreds-convenient-effects
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How do I implement +2 advantage instead of rolling 2 dice?
If you're looking to automate it (5e), I used DFreds Convenient Effects to do it, it's really easy to set up once you understand how the theme works. Basically, what I did was an effect that you activate on the token and automatically adds the +2 to the roll. If you need more help on this, you can always join the foundry discord and ask questions. Otherwise, this is my configuration (that is, for melee attacks).
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Macro for Eyes of Night?
Use Dfreds convenient FX, create a new custom condition (base it of something else that is already giving dark vision such as the darkvision spell), you can choose not to show the icon status on the token and you can also set the effect to whatever epiry condition you whant like 24h or a long rest for example. And presto ! you can you new active effect to you macro bar and use it as a toggle for that condition :)
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Automating spells in DnD 5e
You should take a look at dfreds convenient effects it solves the mirror image problem, he also states how you should use it with other modules to get the best out of it. dfreds convenient effects
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Is there a way to use the Onednd rules for exhaustion?
First read up on how to create custom effects on the module’s home page: https://github.com/DFreds/dfreds-convenient-effects/wiki/User-Guide In order to apply things via CE, you need to use Dynamic Active Effects(DAE). You can learn how those work and how to find the values you want to modify by watching a video like this one: https://youtu.be/7gPLp7su4gc
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Handy 5e Modules List
dfreds-convenient-effects - DFreds Convenient Effects is a FoundryVTT module that adds easy to use toggleable active effects for common use cases in the DND5e system.
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48 Useful V10-Compatible Modules [5e]
DFred's Convenient Effects - Allows for easy application of automated spell effects like Bless, Bane, Haste, and so forth. Can create custom effects too.
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Assistance with Token Markers
Enhanced Conditions from Combat Utility Belt (there are others that can be used for it - like DFreds Convenient Effects - but CUB is simplest).
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Must Have Modules for Version V.10
Dfred's Convenient Effects and Effects Panel. These pair well with midi and make concentration and other effects much easier to handle.
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I *want* to like Foundry, but I cannot understand how to make homebrew effects work
Check out DFreds Convenient Effects, it does everything you want it to and works well with the modules you mentioned you are already uisng, midi-qol and DAE.
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Rage damage?
I use DFred's Convenient Effects for this one (and all status conditions and spell effects). It comes with all the common 5e use cases built in. https://github.com/DFreds/dfreds-convenient-effects
What are some alternatives?
foundryvtt-smart-doors - A Foundry VTT module that makes your doors smarter.
dae
automated-jb2a-animations
Dynamic-Effects-SRD - A compendium pack for SRD items, spells, feats etc configured for use with Dynamic Effects, Midi QoL and About Time
foundryvtt-dice-so-nice
WFRP4e-FoundryVTT - The premiere system for running grim and perilous games of Warhammer Fantasy Role-play in the Foundry VTT environment.
foundryvtt-magic-items
FoundryVTT-Module-Template - A template repository for FoundryVTT module development that comes with versioned CI/CD
foundry-mods
dsa5-foundryVTT - Das Schwarze Auge / The Dark Eye 5th Ed. System for Foundry VTT
ddb-importer - Integrate your dndbeyond.com content into Foundry virtual tabletop
monks-little-details