Network
socket-sctp
Network | socket-sctp | |
---|---|---|
2 | - | |
349 | 0 | |
- | - | |
4.9 | 0.0 | |
3 months ago | over 7 years ago | |
C# | Haskell | |
GNU Lesser General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Network
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Working on single player but laying foundation for multiplayer?
Because I used C# to make my project, I could end up using C# networking libraries to make building my game a lot easier. I recommend Toemsel's Network Library: https://github.com/Toemsel/Network but you could use system.net instead.
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Nuget package for Networkstream communication?
I always use this one: https://github.com/Toemsel/Network
socket-sctp
We haven't tracked posts mentioning socket-sctp yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
wol - A program and library to a send WoL Magic Packet, to remotely start a computer.
socket-unix - A Unix domain socket extension for the https://github.com/lpeterse/haskell-socket library
discord-haskell - Haskell library for writing Discord bots
websockets - A Haskell library for creating WebSocket-capable servers
hgithub - Haskell bindings to the GitHub API
socket - A Haskell binding to the POSIX sockets API
dnssd - Haskell bindings for dns-sd / avahi
socket-activation - systemd socket activation library for Haskell
Combinatorrent - A bittorrent client written in Haskell
network - Low-level networking interface
network - Monorepo containing all the main components of Streamr Network.