TileGameLib
TileGameLib is a toolkit for quick and easy development of tile-based, pseudo-8-bit games. (by FernandoAiresCastello)
PTM
PTM (Programmable Tile Machine) is a "pseudo-8-bit fantasy computer" that you can program using a built-in programming language called PTML. (by FernandoAiresCastello)
TileGameLib | PTM | |
---|---|---|
2 | 1 | |
29 | 4 | |
- | - | |
7.0 | 8.2 | |
14 days ago | 7 days ago | |
C# | C++ | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
TileGameLib
Posts with mentions or reviews of TileGameLib.
We have used some of these posts to build our list of alternatives
and similar projects.
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I made a new interpreted, low-level programming language from scratch that allows you to create tile-based, pseudo-8-bit minigames for Windows (open-source on GitHub, C++ project using SDL 2)
I have actually developed a separated library called TGL.lib that implements both tiles, smooth scrolling and also sprites which can move freely on top of the tile buffers and can detect collisions between each other (https://github.com/FernandoAiresCastello/TileGameLib). I'm going to include some of that same functionality into PTM version 2.
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TileGameLib in C# for the Unity game engine is now under development
This new project is part of the same repository on GitHub. The root is located in the "Other/UnityTileGameLib" subdirectory. The scripts themselves are in the "Assets/Scripts" folder.
PTM
Posts with mentions or reviews of PTM.
We have used some of these posts to build our list of alternatives
and similar projects.
What are some alternatives?
When comparing TileGameLib and PTM you can also consider the following projects:
jcap - JAMMA Custom Arcade Project
Feral - Feral programming language reference implementation
ex_rtmidi - An Elixir wrapper for the RtMidi library
nelson - The Nelson Programming Language
PETSCII-Tile - a tile based game framework
rpp - Rashi Plus Plus - the new Hebrew scripting language
feather-engine - Lightweight, open-source C++ game engine
qat - Closer to your machine's heart. Envisioned to be a Super-fast, legible systems language for efficient code. From @AldrinMathew & @aldrinsartfactory
tcod-cpp-engine-2022 - A modern roguelike engine made while following the older libtcod tutorials.
Fractal_Engine - WIP 3D game engine with editor and other stuff