TileGameLib VS PTM

Compare TileGameLib vs PTM and see what are their differences.

PTM

PTM (Programmable Tile Machine) is a "pseudo-8-bit fantasy computer" that you can program using a built-in programming language called PTML. (by FernandoAiresCastello)
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TileGameLib PTM
2 1
29 4
- -
7.0 8.2
14 days ago 7 days ago
C# C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

TileGameLib

Posts with mentions or reviews of TileGameLib. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing TileGameLib and PTM you can also consider the following projects:

jcap - JAMMA Custom Arcade Project

Feral - Feral programming language reference implementation

ex_rtmidi - An Elixir wrapper for the RtMidi library

nelson - The Nelson Programming Language

PETSCII-Tile - a tile based game framework

rpp - Rashi Plus Plus - the new Hebrew scripting language

feather-engine - Lightweight, open-source C++ game engine

qat - Closer to your machine's heart. Envisioned to be a Super-fast, legible systems language for efficient code. From @AldrinMathew & @aldrinsartfactory

tcod-cpp-engine-2022 - A modern roguelike engine made while following the older libtcod tutorials.

Fractal_Engine - WIP 3D game engine with editor and other stuff