Tidal | csound | |
---|---|---|
26 | 21 | |
2,289 | 1,244 | |
1.3% | 0.8% | |
8.3 | 9.6 | |
about 1 month ago | 2 days ago | |
C++ | C | |
GNU General Public License v3.0 only | GNU Lesser General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Tidal
- Music as Language (2019) [pdf]
-
Harnessing Screams with Tidal Looper
Since then, I've been working more and more with TidalCycles. TidalCycles is an open-source live coding framework for creating patterns written in Haskell. TidalCycles uses SuperCollider on the backend, another language I've been using for live coding. Recently, I started using Tidal Looper for live vocal processing. This blog post will walk you through what you need to get started with vocal looping with Tidal Looper.
- Tidal Cycles – Live coding music with Algorithmic patterns
- I made a command-line tool to assist me with writing polyrhythmic drum parts
-
13 Years of History Teaching - Now Thrown Into CS.
So you’re wondering what would making music with code look like? The tools I’m familiar with are TidalCycles, Sonic Pi, and SuperCollider. I’m having a hard time describing what it’s like to make music with tools like these so here’s a video of a performance. One person is live coding the music and the other is live coding the visuals. I think it’s super cool how the music is improvised and built over time by layering commands. Some keywords you could search to see more examples would be Algorave and Livecoding.
-
Where is Haskell used?
https://tidalcycles.org/ is another great example, parsing patterns of text and printing live music.
-
Live coding languages
For sound live coding/algorave sonic pi and tidal cycles are great, both based on supercollider.
-
Sonic Pi – The Live Coding Music Synth for Everyone
I don't know the alternatives but I'm a big fan of https://tidalcycles.org/. People really do crazy things, check out the videos on the front page.
I love when 2 DJs live-code together (on the same document! Editing each other's loops) or when a VJ live-codes some visuals in reaction to the DJ live-coding the music.
-
What is a little known subject/application/problem that you learned about recently or are involved in that you think is fascinating?
If you're interested in ChuCK, there's also Pure Data (a FOSS cousin of the commercial Max/MSP) and SuperCollider and a lot of live coding algorave sorta music things are built on top of SuperCollider like TidalCycles so you can execute lines of code live via a REPL or evaluating blocks of code in a document and generate beats in realtime.
-
The Way in Which Brian Eno Created Ambient 1: Music for Airports
Tidal Cycles! https://tidalcycles.org/
As layer8 mentioned, it is technically Haskell but more specifically a DSL and environment for live coding music.
Pretty fun to play around with!
csound
-
csound VS midica - a user suggested alternative
2 projects | 12 Aug 2023
-
How have you used coding in your setup?
Nobody has mentioned Csound.
- Little Languages for Music (1990) [pdf]
-
The Octave Divided into Five Parts in 50 edo
Thank you so much for your appreciation ! I'm planning a blog post abou that... but, meanwhile: I use the following free software: 1) Huygens Fokker Scala to tune files (see below which ones); 2) SynthFont (in combination with soundfonts) to play the files tuned by Scala; The files in 1) are text files essentially representing pitches and durations. I set them up by means of an electronic spreadsheet :) Here's a link to Huygens Fokker Scala: http://www.huygens-fokker.org/scala/ The underlying logic is definitely an "abc" one, rather than WYSIWYG. I'm still working under Windows, but I'm trying to switch to Linux, so I could need to replace Scala (which still doesn't install smoothly on recent distros) by Csound: https://csound.com/ 🙂 (Scala doesn't install smoothly on recent Linux distros).
- Interests in Generative, Electronic, Loop-Based, Computer Music?
-
Cheapest way to make music
Pure Data, cSound, and SuperCollider are all free and opensource. Incredible possibility, though the learning curb can be steep.
-
How did you guys get into synthesizers?
For fun, I took a class in computer music. I still did not know what a synthesizer was. Once class got under way, we started using this archaic horrible piece of software, Csound. Not long into the class, it finally kind of dawned on me that synths exist, what they are and how they work, and I started buying gear. Once I had gear, I really really hated Csound, and I wound up dropping the class (Covid had something to do with that). A lot of things started to make sense (Regular Show, for instance) and I got really interested in sound design.
- dub team but i think it means something else
-
Instrument design tools?
CSound looks interesting: https://csound.com
-
Is there an equivalent to shaders for audio-programming?
csound would be interesting to play with.
What are some alternatives?
overtone - Collaborative Programmable Music
faust - Functional programming language for signal processing and sound synthesis
Sonic Pi - Code. Music. Live.
supercollider - An audio server, programming language, and IDE for sound synthesis and algorithmic composition.
glicol - Graph-oriented live coding language and music/audio DSP library written in Rust
MuseScore - MuseScore is an open source and free music notation software. For support, contribution, bug reports, visit MuseScore.org. Fork and make pull requests!
strudel - Web-based environment for live coding algorithmic patterns, incorporating a faithful port of TidalCycles to JavaScript
alda - A music programming language for musicians. :notes:
binaryen - DEPRECATED in favor of ghc wasm backend, see https://www.tweag.io/blog/2022-11-22-wasm-backend-merged-in-ghc
plugdata - Pure Data as a plugin, with a new GUI