Tidal | overtone | |
---|---|---|
26 | 30 | |
2,289 | 5,938 | |
1.3% | 0.5% | |
8.3 | 9.0 | |
about 1 month ago | 24 days ago | |
C++ | Clojure | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Tidal
- Music as Language (2019) [pdf]
-
Harnessing Screams with Tidal Looper
Since then, I've been working more and more with TidalCycles. TidalCycles is an open-source live coding framework for creating patterns written in Haskell. TidalCycles uses SuperCollider on the backend, another language I've been using for live coding. Recently, I started using Tidal Looper for live vocal processing. This blog post will walk you through what you need to get started with vocal looping with Tidal Looper.
- Tidal Cycles – Live coding music with Algorithmic patterns
- I made a command-line tool to assist me with writing polyrhythmic drum parts
-
13 Years of History Teaching - Now Thrown Into CS.
So you’re wondering what would making music with code look like? The tools I’m familiar with are TidalCycles, Sonic Pi, and SuperCollider. I’m having a hard time describing what it’s like to make music with tools like these so here’s a video of a performance. One person is live coding the music and the other is live coding the visuals. I think it’s super cool how the music is improvised and built over time by layering commands. Some keywords you could search to see more examples would be Algorave and Livecoding.
-
Where is Haskell used?
https://tidalcycles.org/ is another great example, parsing patterns of text and printing live music.
-
Live coding languages
For sound live coding/algorave sonic pi and tidal cycles are great, both based on supercollider.
-
Sonic Pi – The Live Coding Music Synth for Everyone
I don't know the alternatives but I'm a big fan of https://tidalcycles.org/. People really do crazy things, check out the videos on the front page.
I love when 2 DJs live-code together (on the same document! Editing each other's loops) or when a VJ live-codes some visuals in reaction to the DJ live-coding the music.
-
What is a little known subject/application/problem that you learned about recently or are involved in that you think is fascinating?
If you're interested in ChuCK, there's also Pure Data (a FOSS cousin of the commercial Max/MSP) and SuperCollider and a lot of live coding algorave sorta music things are built on top of SuperCollider like TidalCycles so you can execute lines of code live via a REPL or evaluating blocks of code in a document and generate beats in realtime.
-
The Way in Which Brian Eno Created Ambient 1: Music for Airports
Tidal Cycles! https://tidalcycles.org/
As layer8 mentioned, it is technically Haskell but more specifically a DSL and environment for live coding music.
Pretty fun to play around with!
overtone
-
Algorithmic Music Generation with Python
Overtone is the state of the art if you like Lisp https://github.com/overtone/overtone
-
Sndkit – a toolkit for computer music composition
https://clojure.org/guides/threading_macros
Incidentally, for making music with Clojure there's Overtone: https://github.com/overtone/overtone
-
Synth wars: The story of MIDI (2023)
> Midi being an “artist” tool places it more as a medium like paint.
I’ve used MIDI “as paint”.
Written music using code to MIDI(1), and wrote “cross instrument” music, ie using my keyboard as drum machine.
But these days MIDI is chiefly an archival method for me.
Every time I touch my keyboard is recorded, is much smaller than a comparable audio recording, by design “forced fidelity” in the recording, and I am able to pipe the MIDI format through transcription software (which would be near impossible from an audio recording today).
(1) http://overtone.github.io/
- My Sixth Year as a Bootstrapped Founder
- Linux Audio Primer (for Overtone users)
- Overtone – programmable, live music in Clojure
-
Lisp for audio programming
I've never actually used it myself. I've preferred systems that talk to SuperCollider, like overtone, because it's already rock solid and has lots of good DSP built in.
-
Clojure Turns 15 panel discussion video
Thanks. I don't know to what extend its "better-because-of-clojure" but I also found overtone https://github.com/overtone/overtone which should be good fun (though the underlying synthesizer is supercollider/C++).
-
Music Programming for Java and JVM Languages
You might want to look at Overtone, which is a clojure environment built on top of overtone, and which integrates with processing and a few other similar things.
https://overtone.github.io/
- Overtone: Collaborative Programmable Music
What are some alternatives?
Sonic Pi - Code. Music. Live.
faust - Functional programming language for signal processing and sound synthesis
MuseScore - MuseScore is an open source and free music notation software. For support, contribution, bug reports, visit MuseScore.org. Fork and make pull requests!
csound - Main repository for Csound
awesome-livecoding - All things livecoding
glicol - Graph-oriented live coding language and music/audio DSP library written in Rust
scheme-for-max - Max/MSP external for scripting and live coding Max with s7 Scheme Lisp
strudel - Web-based environment for live coding algorithmic patterns, incorporating a faithful port of TidalCycles to JavaScript
pipewire - Mirror of the PipeWire repository (see https://gitlab.freedesktop.org/pipewire/pipewire/)
binaryen - DEPRECATED in favor of ghc wasm backend, see https://www.tweag.io/blog/2022-11-22-wasm-backend-merged-in-ghc
elk-pi - Elk Audio OS binary images for Raspberry Pi