csound
faust
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csound | faust | |
---|---|---|
21 | 54 | |
1,185 | 2,408 | |
1.3% | 1.7% | |
2.6 | 9.6 | |
3 days ago | 3 days ago | |
C | C++ | |
GNU Lesser General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
csound
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csound VS midica - a user suggested alternative
2 projects | 12 Aug 2023
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How have you used coding in your setup?
Nobody has mentioned Csound.
- Little Languages for Music (1990) [pdf]
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The Octave Divided into Five Parts in 50 edo
Thank you so much for your appreciation ! I'm planning a blog post abou that... but, meanwhile: I use the following free software: 1) Huygens Fokker Scala to tune files (see below which ones); 2) SynthFont (in combination with soundfonts) to play the files tuned by Scala; The files in 1) are text files essentially representing pitches and durations. I set them up by means of an electronic spreadsheet :) Here's a link to Huygens Fokker Scala: http://www.huygens-fokker.org/scala/ The underlying logic is definitely an "abc" one, rather than WYSIWYG. I'm still working under Windows, but I'm trying to switch to Linux, so I could need to replace Scala (which still doesn't install smoothly on recent distros) by Csound: https://csound.com/ 🙂 (Scala doesn't install smoothly on recent Linux distros).
- Interests in Generative, Electronic, Loop-Based, Computer Music?
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Cheapest way to make music
Pure Data, cSound, and SuperCollider are all free and opensource. Incredible possibility, though the learning curb can be steep.
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How did you guys get into synthesizers?
For fun, I took a class in computer music. I still did not know what a synthesizer was. Once class got under way, we started using this archaic horrible piece of software, Csound. Not long into the class, it finally kind of dawned on me that synths exist, what they are and how they work, and I started buying gear. Once I had gear, I really really hated Csound, and I wound up dropping the class (Covid had something to do with that). A lot of things started to make sense (Regular Show, for instance) and I got really interested in sound design.
- dub team but i think it means something else
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Instrument design tools?
CSound looks interesting: https://csound.com
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Is there an equivalent to shaders for audio-programming?
csound would be interesting to play with.
faust
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My Sixth Year as a Bootstrapped Founder
Glicol looks very cool! Also check out Faust if you haven't (https://faust.grame.fr), another FP sound programming language.
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Welcome to the Chata Programming Language
The linked (https://github.com/grame-cncm/faust) looks reasonable to me.
Chata probably needs to work out roughly what the semantics of the language should be. Its good to know what the library support is intended to be as that informs language design (assuming the library is to be implemented in chata anyway). Quite a lot of this page is about syntax.
There are some design decisions that have deep impact on programming languages. Reflection, mutation, memory management, control flow, concurrency. There are some implementation choices that end up constraining the language spec - python seems full of these.
Echoing p4bl0, implementing the language will change the spec. Writing a spec up front might be an interesting exercise anyway. I'd encourage doing both at the same time - sometimes describe what a feature should be and then implement it, sometimes implement something as best you can and then describe what you've got.
Implementation language will affect how long it takes to get something working, how good the thing will be and what you'll think about along the way. The usual guidance is to write in something familiar to you, ideally with pattern matching as compilers do a lot of DAG transforms.
- I'd say that writing a language in C took me ages and forced me to really carefully think through the data representation.
- Writing one in lua took very little time but the implementation was shaky, probably because it let me handwave a lot of the details.
- Writing a language in itself, from a baseline of not really having anything working, makes for very confusing debugging and (eventually) a totally clear understanding of the language semantics.
Good luck with the project.
- Faust: A functional programming language for audio synthesis and processing
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Live + Python = ❤️
Faust integration would be awesome: https://faust.grame.fr Then again we have MaxMSP, so in the end it feels kind of redundant
- Glicol: Next-generation computer music language
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Csound
Csound is extremely powerful, but my favorite thing in this vein these days is Faust:
https://faust.grame.fr/
It's a functional language with a nice way of generating diagrams of DSP algorithms, but its big killer feature for me is its language bindings, which include C, C++, Cmajor, Codebox, CSharp, DLang, Java, JAX, Julia, JSFX, "old" C++, Rust, VHDL, and WebAssembly (wast/wasm) out of the box.
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faust VS midica - a user suggested alternative
2 projects | 12 Aug 2023
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Libraries / frameworks / tooling for cross-platform (LV2/VST3) C++ plug-ins (open-source)
Have a look at FAUST as well: https://faust.grame.fr/
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logueSDK for beginners
Once you have an idea of basic programming practice, you need to learn some DSP programming. One of the better tools for this is Faust https://faust.grame.fr/ , bear in mind this is a functional programming language, and has very different syntax to C++, but the same principles apply.
- Where is a good place to get started with DSP coding?
What are some alternatives?
supercollider - An audio server, programming language, and IDE for sound synthesis and algorithmic composition.
Sonic Pi - Code. Music. Live.
SOUL - The SOUL programming language and API
alda - A music programming language for musicians. :notes:
yummyDSP - An Arduino audio DSP library for the Espressif ESP32 and probably other 32 bit machines
MuseScore - MuseScore is an open source and free music notation software. For support, contribution, bug reports, visit MuseScore.org. Fork and make pull requests!
Cardinal - Virtual modular synthesizer plugin
Tidal - Pattern language
Enzyme - High-performance automatic differentiation of LLVM and MLIR.
pure-data - Pure Data - a free real-time computer music system
vst-rs - VST 2.4 API implementation in rust. Create plugins or hosts. Previously rust-vst on the RustDSP group.