faust
SOUL
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faust | SOUL | |
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54 | 6 | |
2,403 | 1,700 | |
1.5% | 0.5% | |
9.6 | 0.0 | |
5 days ago | almost 2 years ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
faust
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My Sixth Year as a Bootstrapped Founder
Glicol looks very cool! Also check out Faust if you haven't (https://faust.grame.fr), another FP sound programming language.
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Welcome to the Chata Programming Language
The linked (https://github.com/grame-cncm/faust) looks reasonable to me.
Chata probably needs to work out roughly what the semantics of the language should be. Its good to know what the library support is intended to be as that informs language design (assuming the library is to be implemented in chata anyway). Quite a lot of this page is about syntax.
There are some design decisions that have deep impact on programming languages. Reflection, mutation, memory management, control flow, concurrency. There are some implementation choices that end up constraining the language spec - python seems full of these.
Echoing p4bl0, implementing the language will change the spec. Writing a spec up front might be an interesting exercise anyway. I'd encourage doing both at the same time - sometimes describe what a feature should be and then implement it, sometimes implement something as best you can and then describe what you've got.
Implementation language will affect how long it takes to get something working, how good the thing will be and what you'll think about along the way. The usual guidance is to write in something familiar to you, ideally with pattern matching as compilers do a lot of DAG transforms.
- I'd say that writing a language in C took me ages and forced me to really carefully think through the data representation.
- Writing one in lua took very little time but the implementation was shaky, probably because it let me handwave a lot of the details.
- Writing a language in itself, from a baseline of not really having anything working, makes for very confusing debugging and (eventually) a totally clear understanding of the language semantics.
Good luck with the project.
- Faust: A functional programming language for audio synthesis and processing
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Live + Python = ❤️
Faust integration would be awesome: https://faust.grame.fr Then again we have MaxMSP, so in the end it feels kind of redundant
- Glicol: Next-generation computer music language
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Csound
Csound is extremely powerful, but my favorite thing in this vein these days is Faust:
https://faust.grame.fr/
It's a functional language with a nice way of generating diagrams of DSP algorithms, but its big killer feature for me is its language bindings, which include C, C++, Cmajor, Codebox, CSharp, DLang, Java, JAX, Julia, JSFX, "old" C++, Rust, VHDL, and WebAssembly (wast/wasm) out of the box.
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faust VS midica - a user suggested alternative
2 projects | 12 Aug 2023
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Libraries / frameworks / tooling for cross-platform (LV2/VST3) C++ plug-ins (open-source)
Have a look at FAUST as well: https://faust.grame.fr/
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logueSDK for beginners
Once you have an idea of basic programming practice, you need to learn some DSP programming. One of the better tools for this is Faust https://faust.grame.fr/ , bear in mind this is a functional programming language, and has very different syntax to C++, but the same principles apply.
- Where is a good place to get started with DSP coding?
SOUL
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Future of audio software development?
The soul overview gives some compelling reasons. The creator (also of JUCE) was basically predicting that C++ will eventually be phased out for these applications one way or another
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High level SDK for plugin development?
SOUL: https://soul.dev/https://github.com/soul-lang/SOUL
- The SOUL programming language and API on GitHub
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Show HN: Audio DSP language SOUL reaches v1.0 status
"We're currently keeping some of our secret sauce closed-source"
What secret sauce is this? What parts of https://github.com/soul-lang/SOUL are closed source?
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Best languages to learn for making lightweight plugin effects and instruments with their own wrappers?
There are also up-and-coming languages like SOUL which can be transformed into plugins in their own right.
What are some alternatives?
supercollider - An audio server, programming language, and IDE for sound synthesis and algorithmic composition.
juce-plugin-ci - DEPRECATED: Cross-platform CI for JUCE audio plugins with Github Actions
csound - Main repository for Csound
JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
yummyDSP - An Arduino audio DSP library for the Espressif ESP32 and probably other 32 bit machines
bela-faust-jit - Run FAUST code on Bela, compiled just in time!
Cardinal - Virtual modular synthesizer plugin
inspectrum - Radio signal analyser
Enzyme - High-performance automatic differentiation of LLVM and MLIR.
DPF - DISTRHO Plugin Framework
vst-rs - VST 2.4 API implementation in rust. Create plugins or hosts. Previously rust-vst on the RustDSP group.
SynthVR-Modules - A collection of DSP modules made available in SynthVR as a native library.