Theseus
Rhai
Theseus | Rhai | |
---|---|---|
32 | 27 | |
2,735 | 3,472 | |
0.7% | 1.4% | |
8.8 | 9.6 | |
4 months ago | 16 days ago | |
Rust | Rust | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Theseus
- Theseus OS
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Fomos: Experimental OS, Built with Rust
Theseus OS (https://www.theseus-os.com/) is also an OS written in Rust. It's a safe-language OS and I believe it's the future of the OSes due to its unique features.
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Asynchronous Rust on Cortex-M Microcontrollers
I believe that Tock (tockos.org) and Theseus (https://github.com/theseus-os/Theseus) are in this area a bit as well, just from an actual OS perspective.
I don't know much about this area, but it would be wonderful if these could work with the Libre compute boards, like the AM Logic S905X (Lepotato) or the Rock chip, since they're so much cheaper than a Pi.
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I am looking for a troubled/bad open source codebase
We could use some help here: https://github.com/theseus-os/Theseus
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Making a RISC-V Operating System Using Rust
Relevant, also an OS written in and made possible by Rust: https://www.theseus-os.com/
I think Theseus is to conventional OSes what Rust is to JavaScript.
- Linux kernel use-after-free in Netfilter, local privilege escalation
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Microsoft is busy rewriting core Windows library code in memory-safe Rust
I wonder if somehow someday Microsoft Windows can be rerooted as something like wine running in user space of a rust os like https://github.com/theseus-os/Theseus
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Need help for porting my kernel to different architectures.
We've been working on porting Theseus OS to aarch64 over the past few months, feel free to browse our code if you need help understanding anything. Theseus is written from scratch entirely in Rust, so it's likely quite relevant to your work. You can probably find all of the aarch64-related commits and issues just by searching "aarch64" on the repo.
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Exploiting null-dereferences in the Linux kernel
I mean, there are several rust kernel/os projects in progress.
One project that's pushing on the boundary of safety and composability is Thesus, which takes language safety to new ground by shifting traditionally OS-level responsibilities like resource management all the way down to typechecks in the language, and also explores a way of updating any core OS component on a live running system. https://github.com/theseus-os/Theseus
There's also KataOS which google just recently announced: https://opensource.googleblog.com/2022/10/announcing-kataos-...
As you note, these things take time, I agree with sibling that none of them are likely to be "enterprise-grade" or "production ready" this decade.
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[concept] Modular kernel
Not to rain on your parade, but you've essentially just described Theseus OS.
Rhai
- RustPython
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Moonbit: The fast, compact and user friendly language for WebAssembly
For that world there is also Rhai (https://github.com/rhaiscript/rhai), TypeScript, Scheme, etc.
Though Moonbit does look nice too.
- Announcing dwarf!
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Embeddable Scripting Language for Embedded Rust
As far as I know there exists rhai scripting lang. You can check it out -> https://github.com/rhaiscript/rhai
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Rhai 1.13.0 released - embedded scripting engine for Rust.
Version 1.13.0 is released to crates.io.
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What's the best way to make a type optionally Sync/Send?
Check out https://github.com/rhaiscript/rhai/blob/main/src/func/native.rs
- RustPython – A Python-3 (CPython >= 3.11.0) Interpreter written in Rust
- Best language to use as a scripting lang for my rust app
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[concept] Modular kernel
The OS would be built in Rust and the module system could be made using ELF executibles (fast, but it could be really hard to implement modules to communicate with the kernel), WASM (can compile from many languages, slower but not too slow, APIs can be simple enough to implement if the correct VM is choses) or even a custom scripting language like rhai (slower, but best way for the implementation [way to connect modules and kernel]).
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Godot game engine now has its own foundation
For sure, that's where something like rhai would shine: https://crates.io/crates/rhai
What are some alternatives?
rust-raspberrypi-OS-tutorials - :books: Learn to write an embedded OS in Rust :crab:
dyon - A rusty dynamically typed scripting language
nomicon - The Dark Arts of Advanced and Unsafe Rust Programming
rune - Rune is a programming language developed to test ideas for improving security and efficiency.
tock - A secure embedded operating system for microcontrollers
hlua - Rust library to interface with Lua
svix-webhooks - The enterprise-ready webhooks service 🦀
rune - An embeddable dynamic programming language for Rust.
win32metadata - Tooling to generate metadata for Win32 APIs in the Windows SDK.
RustPython - A Python Interpreter written in Rust
interface-types
Ketos - Lisp dialect scripting and extension language for Rust programs