Tallowmere2
light-game
Tallowmere2 | light-game | |
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13 | 2 | |
13 | 2 | |
- | - | |
0.0 | 9.5 | |
over 1 year ago | about 2 months ago | |
C# | ||
- | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Tallowmere2
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Feedback on Tallowmere 2 (on android)
Add a damage multiplier for certain weapons #136
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Please add keyboard support to iOS versions
I might try the asset, but not sure when. Created an issue now: - iOS: Try to enable keyboard support #1077
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Tallowmere 2 – Version 0.2.8 – Fixes, Improvements, and Preparations
TALLOWMERE 2 – VERSION 0.2.8 – 12 AUGUST, 2021
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Tallowmere 2 Now Available On Early Access
Add HUD positioning options #772
light-game
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Should triangles deal less damage?
If you're new, you can play-test the game at https://icethegamedev.itch.io/light-game. You can find a short description there, also. Triangles start firing projectiles towards the last position the player took damage at after 4 points.
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Light game: Control a light that grows larger the faster you move. Avoid triangles and find the green square to win.
Source code: https://github.com/IceTheGameDev/light-game
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