TABSAT
Pyfa
TABSAT | Pyfa | |
---|---|---|
27 | 61 | |
18 | 1,580 | |
- | 0.9% | |
6.0 | 9.3 | |
11 months ago | 22 days ago | |
C# | Python | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
TABSAT
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Latest Pyfa update
I've encountered it myself for my own public FOSS programs, even the same Wacatac trojan claimed for a .Net app rather than Python. That time the older version of the public updates-checking library was depreciated into flagging as likely suspect, while the latest fixed it. Defender is dumb in this regard.
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Just came back to this game..
I suppose you could try TABSAT https://github.com/DaneelTrevize/TABSAT. I haven’t tried it myself, but supposedly it lets you modify stuff like the number of mutants and giants so you could get rid of them.
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The usual gameplay on the damn Desert.. (800%)
If you want to play classic no-Mutants 800%, you can edit a save to remove them via 0% population count scaling, or turn them all into Giants, or move the nearby ones to distant ones.
- TABSAT 1.6.0, bringing significantly improved area modification options
- TABSAT (a TAB Save Modifying & Backup Tool) version 1.5 is released
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Geforce NOW save issue
Do you have any way to access the save file path/contents? A quick googling indicates GFN could be syncing with your Steam Cloud, so your laptop could run a local copy of Steam TAB enough to retrieve the saves when loading the main menu, and then you could use TABSAT to regenerate the check file.
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Map Making - Want to edit an existing random map
I made TABSAT so that players can extract and modify save files, the manual modification feature should help in this regard.
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TABSAT not working for me
Latest version available at: https://github.com/DaneelTrevize/TABSAT/releases TABSAT Log: 2023/04/04 14.49.16.311 - You are running the latest released version, TABSAT v1.4.2 2023/04/04 14.49.26.326 - Extracted save file: C:\Users\Baba\Documents\My Games\They Are Billions\Saves\shock.zxsav 2023/04/04 14.49.26.412 - Error while extracting or modifying the save: System.IndexOutOfRangeException: Index was outside the bounds of the array. at TABSAT.SaveReader.generateNavigableData(Int32 res) at TABSAT.SaveReader.getLayerData(MapLayers layer) at TABSAT.SaveReader..ctor(String filesPath) at TABSAT.SaveEditor..ctor(String filesPath) at TABSAT.ModifyManager.getSaveEditor() at TABSAT.ModifyManagerControls.modifyExtractedSave() at TABSAT.ModifyManagerControls.modifySave_DoWork(Object sender, DoWorkEventArgs e) at System.ComponentModel.BackgroundWorker.OnDoWork(DoWorkEventArgs e) at System.ComponentModel.BackgroundWorker.WorkerThreadStart(Object argument)
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No save? Really?
TABSAT automates making copies of your saves and easily restoring them. Just have it enabled and then either depend on the game's schedule of autosaving or exit and resume a game to force a save to be generated, to be copied in the background.
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how do i save it.
FYI I just released a new version of TABSAT, to help automate TAB saves management.
Pyfa
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Latest Pyfa update
For more context: github issue, old reddit thread
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What is the (Highsec-)mining meta?
EFT is dead. Pyfa is the survivng tool. Forum thread.
- Why can't I fit this Legion?!
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r/eve moderators for the love of god pin a returning player/new player thread
Ship Fittings : Pyfa
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No idea how to properly fit ships
PYthon Fitting Assistant - It's a commonly used ship fitting tool. https://github.com/pyfa-org/Pyfa/releases
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How does Logi optimal range work
This but also this tool is an integral part of fitting ships in Eve and you should take a look at using it. It's the foremost tool used by Eve players to see what stats your ships' fittings have. https://github.com/pyfa-org/Pyfa/releases/tag/v2.49.0dev2
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ship fitting tool
I think you are looking for pyfa :) https://github.com/pyfa-org/Pyfa/releases
- does Eve has external pages like Elite Dangerous
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It’s Factional Warfare a good way to learn how to PvP?
- When you die to someone, look at their character on zkillboard. See if they've lost the same type of ship recently. If you find it, import the fit into Pyfa, and look at the gun ranges with different ammo types, speed, amount of hit points, and resist profile of said ship. This will help you come up with a plan on how to engage it in the future.
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A Request to Pyfa-Create Booster Historical Database.
Wow. You finally discovered pyfa. Good for you. If you have feature suggestions for it, you better create an issue at https://github.com/pyfa-org/Pyfa/issues though.
What are some alternatives?
Modded-Mayors - Modded Mayor choices for They Are Billions (TAB)
Videomass - Videomass is a free, open source and cross-platform GUI for FFmpeg and yt-dlp
Mirror - #1 Open Source Unity Networking Library
evemon - A lightweight, easy-to-use standalone Windows application designed to assist you in keeping track of your EVE Online character progression.
ImGui.NET - An ImGui wrapper for .NET.
pdfarranger - Small python-gtk application, which helps the user to merge or split PDF documents and rotate, crop and rearrange their pages using an interactive and intuitive graphical interface.
optick - C++ Profiler For Games
anki - Anki's shared backend and web components, and the Qt frontend
PixelVision8 - Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
abyss-tracker - EVE Online Abyss loot tracker webapplication
Borderless-Gaming - Play your favorite games in a borderless window; no more time consuming alt-tabs.
eve-ships - EVE Online ships as SVG silouhettes