TABSAT VS ImGui.NET

Compare TABSAT vs ImGui.NET and see what are their differences.

TABSAT

They Are Billions Save Automation Tool (by DaneelTrevize)
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TABSAT ImGui.NET
27 17
18 1,728
- 2.4%
6.0 6.7
10 months ago about 1 month ago
C# C#
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

TABSAT

Posts with mentions or reviews of TABSAT. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-08.
  • Latest Pyfa update
    4 projects | /r/Eve | 8 Dec 2023
    I've encountered it myself for my own public FOSS programs, even the same Wacatac trojan claimed for a .Net app rather than Python. That time the older version of the public updates-checking library was depreciated into flagging as likely suspect, while the latest fixed it. Defender is dumb in this regard.
  • Just came back to this game..
    1 project | /r/TheyAreBillions | 9 Jul 2023
    I suppose you could try TABSAT https://github.com/DaneelTrevize/TABSAT. I haven’t tried it myself, but supposedly it lets you modify stuff like the number of mutants and giants so you could get rid of them.
  • The usual gameplay on the damn Desert.. (800%)
    1 project | /r/TheyAreBillions | 1 Jun 2023
    If you want to play classic no-Mutants 800%, you can edit a save to remove them via 0% population count scaling, or turn them all into Giants, or move the nearby ones to distant ones.
  • TABSAT 1.6.0, bringing significantly improved area modification options
    1 project | /r/TheyAreBillions | 24 May 2023
  • TABSAT (a TAB Save Modifying & Backup Tool) version 1.5 is released
    3 projects | /r/TheyAreBillions | 4 May 2023
  • Geforce NOW save issue
    1 project | /r/TheyAreBillions | 28 Apr 2023
    Do you have any way to access the save file path/contents? A quick googling indicates GFN could be syncing with your Steam Cloud, so your laptop could run a local copy of Steam TAB enough to retrieve the saves when loading the main menu, and then you could use TABSAT to regenerate the check file.
  • Map Making - Want to edit an existing random map
    1 project | /r/TheyAreBillions | 11 Apr 2023
    I made TABSAT so that players can extract and modify save files, the manual modification feature should help in this regard.
  • TABSAT not working for me
    5 projects | /r/TheyAreBillions | 31 Mar 2023
    Latest version available at: https://github.com/DaneelTrevize/TABSAT/releases TABSAT Log: 2023/04/04 14.49.16.311 - You are running the latest released version, TABSAT v1.4.2 2023/04/04 14.49.26.326 - Extracted save file: C:\Users\Baba\Documents\My Games\They Are Billions\Saves\shock.zxsav 2023/04/04 14.49.26.412 - Error while extracting or modifying the save: System.IndexOutOfRangeException: Index was outside the bounds of the array. at TABSAT.SaveReader.generateNavigableData(Int32 res) at TABSAT.SaveReader.getLayerData(MapLayers layer) at TABSAT.SaveReader..ctor(String filesPath) at TABSAT.SaveEditor..ctor(String filesPath) at TABSAT.ModifyManager.getSaveEditor() at TABSAT.ModifyManagerControls.modifyExtractedSave() at TABSAT.ModifyManagerControls.modifySave_DoWork(Object sender, DoWorkEventArgs e) at System.ComponentModel.BackgroundWorker.OnDoWork(DoWorkEventArgs e) at System.ComponentModel.BackgroundWorker.WorkerThreadStart(Object argument)
  • No save? Really?
    1 project | /r/TheyAreBillions | 20 Mar 2023
    TABSAT automates making copies of your saves and easily restoring them. Just have it enabled and then either depend on the game's schedule of autosaving or exit and resume a game to force a save to be generated, to be copied in the background.
  • how do i save it.
    1 project | /r/TheyAreBillions | 15 Mar 2023
    FYI I just released a new version of TABSAT, to help automate TAB saves management.

ImGui.NET

Posts with mentions or reviews of ImGui.NET. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-01.
  • Using ImGui.NET with SDL2-CS?
    3 projects | /r/learncsharp | 1 Jun 2023
    Now I'm trying to integrate ImGui into the engine. One solution I found was using this but as far as I can tell it locks you into using OpenGL which is something I would like to avoid as one of the main selling points of SDL2 for me is it's abstraction over the rendering backend.
  • c# native with a gui
    3 projects | /r/csharp | 4 Jan 2023
    In additiona to imgui wrapper which works great with NativeAOT, only slight nudge and you have 10Mb executable. With all deps it's 13Mb. Also there Avalonia mentioned in sibling message which work great and in 11.0-preview5 probably would not need any additional configuraiton. In case if OP is have soft spot for web tech, he can use photino.Blazor which also with slight modifications would simply works and produce 27Mb executable.
  • Custom geometry gets rendered on top of Imgui
    1 project | /r/monogame | 5 Nov 2022
    Imgui gets rendered using ImguiRenderer provided here in the example: https://github.com/mellinoe/ImGui.NET/tree/master/src/ImGui.NET.SampleProgram.XNA
  • Need help with converting C++ to C#
    3 projects | /r/imgui | 6 Oct 2022
    I'm converting rlImGui from C++ to C# so I can use it with ImGui.NET and Raylib-cs but I'm getting stuck at a couple places. I don't know how to convert line 331 to C# since in ImGui.NET cmd.UserCallback is an IntPtr and not something I can call. I did a quick google search and you can use the Marshal library to convert it to a callable delegate but I think you need to also have the delegate known to do that. There's also line 82 but that is specific to Raylib. The function it calls does not seem to be included in Raylib-cs. Also, rlImGui keeps using a Texture type but that is not defined in Raylib-cs or ImGui.NET. I assume I can substitute it with Texture2D from Raylib-cs but I'm not to the point in porting to see if Texture2D has the necessary fields/properties/methods.
  • Strange ImGui issue possibly related to ImGui.PushID()
    2 projects | /r/monogame | 14 Sep 2022
    ImGui.NET 1.87.3 (using the example implementation)
  • ImGui::ImageButton with a MonoGame Texture2D
    2 projects | /r/monogame | 13 Sep 2022
    If you use this example implementation for XNA/MonoGame, you can just use ImGuiRenderer.BindTexture() which returns an IntPtr.
  • Are there any low-level library options for creating desktop apps?
    6 projects | /r/csharp | 6 May 2022
    The only thing I could really think of is something like ImGui for C# (https://github.com/mellinoe/ImGui.NET) but I've never used it. It's going to give you some simple wrappers around ImGui (https://github.com/ocornut/imgui) but even this is going to lock you into the UI framework -- you can't just "draw a rectangle" per se and use it as a "control." Do note however this is an "immediate mode" GUI which is different from how most general desktop windowing systems work in "retained mode" (which are typically event driven, which saves on computing power to not draw the same stuff over and over).
  • WinForms
    1 project | /r/csharp | 19 Apr 2022
  • Free UI frameworks for NET .Core 6 Winforms?
    2 projects | /r/csharp | 28 Mar 2022
  • does anyone have an imgui cs renderer with a working text input?
    2 projects | /r/csharp | 24 Mar 2022

What are some alternatives?

When comparing TABSAT and ImGui.NET you can also consider the following projects:

Modded-Mayors - Modded Mayor choices for They Are Billions (TAB)

Veldrid - A low-level, portable graphics library for .NET.