Syllabore
A fantasy name generator that does not use pre-made lists of names (by kesac)
world-engine
A highly customizable dotnet core library that procedurally generates tile-based fictional worlds. (by Kinurr)
Syllabore | world-engine | |
---|---|---|
1 | 2 | |
37 | 13 | |
- | - | |
8.7 | 2.7 | |
5 months ago | about 1 month ago | |
C# | C# | |
MIT License | The Unlicense |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Syllabore
Posts with mentions or reviews of Syllabore.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Looking for dictionary of name syllables for a random name generator.
Syllabore, a python package for generating fantasy names.
world-engine
Posts with mentions or reviews of world-engine.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-14.
-
Some of the results of my work-in-progress tool to generate random tile-based worlds. (More info in comments)
At the moment there's only the repository: https://github.com/Kinurr/world-engine
What are some alternatives?
When comparing Syllabore and world-engine you can also consider the following projects:
VNameGenerator - A Java implementation of various procedural name generation algorithms, including combinatorial, consonant vowel, context-free grammar, and Markov chain.
OpenSimplex2 - Successors to OpenSimplex Noise, plus updated OpenSimplex.
Sceelix - A procedural generation software for automating 2D/3D content creation.
UnityGeometryGraph - Node-based tool for procedurally generating geometry in Unity inspired by Blender Geometry Nodes
ProceduralToolkit - Procedural generation library for Unity
ProceduralTextGeneration - Various text/word generation methods implemented in Unity.