Super-Template-Tetris
oni2
Super-Template-Tetris | oni2 | |
---|---|---|
3 | 42 | |
554 | 7,735 | |
- | 0.0% | |
10.0 | 0.0 | |
almost 9 years ago | over 1 year ago | |
C++ | Reason | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Super-Template-Tetris
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Command-Line-Only Video Games (2019)
Agreed... by nature a "command line game" would have to be turn oriented, I think. I was curious what kind of games where going to be linked here. It seems is mostly games that run on "text mode" on a terminal, as opposed to turn based games using the command line as UI.
Counter example: command line tetris! [0]. Although... still gives the player the advantage of "freezing time" on every move :-).
0: https://github.com/mattbierner/Super-Template-Tetris
- HypeScript: Simplified TypeScript's type system in TypeScript's own type system
- Never trust a programmer who says he knows C++
oni2
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We Have to Start Over: From Atom to Zed
It was onivim2. Iirc it was a one-man show, and stopped when funding dried up. I also hoped to see a a lot from it. Maybe the dev took too much work on his plate, with an unproven language with limited libraries?
https://github.com/onivim/oni2
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How VSCode made bracket pair colorization 10,000x faster
It's unfortunate that oni2 stopped development.
It had the promise of all the benefits of VS Code, but performance of a native app.
https://v2.onivim.io
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Reflections from 12 years of vim (ramble)
Yeah, https://github.com/onivim/oni2/issues/3811
- Onivim – The retro-futuristic modal editor
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VSCode-Neovim: Use embedded Neovim in VSCode without emulation
Onivim development has stopped, it is now abandonware: https://github.com/onivim/oni2/issues/3811#issuecomment-9103...
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VSCode with Neovim
It's MIT licensed now, so anyone could pick it up and continue work on it, but the original authors have basically stopped working on it. This GitHub issue was the last major news update.
- Onivim 2 – “Has the dev stopped?”
- Leap.nvim: Neovim’s Answer to the Mouse
- Neovim 0.8 Released
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HypeScript: Simplified TypeScript's type system in TypeScript's own type system
I never tried CoffeeScript since nobody pays me for it, though I am curious about ReasonML as an alternative, there's a Neovim front-end[0] coded in Reason that compiles natively[1], and supports existing VS Code plugins from the VSCodium plugin repository[2] which I still have yet to look at how the heck they pulled that bit off, but it is pretty interesting.
[0]: https://github.com/onivim/oni2#introduction
[1]: https://github.com/revery-ui/revery
[2]: https://open-vsx.org/
What are some alternatives?
proposal-slice-notation
LunarVim - 🌙 LunarVim is an IDE layer for Neovim. Completely free and community driven.
HypeScript - 🐬 A simplified implementation of TypeScript's type system written in TypeScript's type system
vscode-neovim - Vim mode for VSCode, powered by Neovim
xterm - Source for the latest xterm
NvChad - Blazing fast Neovim config providing solid defaults and a beautiful UI, enhancing your neovim experience.
coffeescript - Unfancy JavaScript
my-lunarvim-config - My config for LunarVim
Cataclysm-DDA - Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
openvsx - An open-source registry for VS Code extensions
ahsohtoa - Structure-of-array synthesis in C++20
doom-nvim - A Neovim configuration for the advanced martian hacker [Moved to: https://github.com/doom-neovim/doom-nvim]