Source-1-Games
linux
Source-1-Games | linux | |
---|---|---|
68 | 981 | |
612 | 170,551 | |
6.5% | - | |
0.0 | 10.0 | |
4 days ago | 3 days ago | |
C | ||
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Source-1-Games
- TF2 does not launch properly. Game opens, switches resolution to 720x576, then shows the loading splash screen and dies. What's going on?
- EXT4 or XFS for /home?
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Trouble running TF2 on fedora linux: cinnamon spin
You shouldn't need to mess with selinux.. Check if your issue is mentioned here otherwise create a ticket: https://github.com/ValveSoftware/Source-1-Games/issues
- Interesting L4D1 memory problem
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Play_Pause will throw weapon in cs go
Found a Github post from 2016 that mentions the issue exists in other Source games as well, including Apex Legends and Team Fortress 2.
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Some Source engine games not launching (Steam)
Sadly an old known Valve issue. https://github.com/ValveSoftware/Source-1-Games/issues/3729
- Gaming on the Fedora 38 beta.
- What is this new glitch or hack in mvm?
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Source Engine games giving me a black screen, with a few pixels on the side
At first, I thought the CPU was overheating, and thus turning itself off, alongside the graphics card (intel HD 4000), so I went ahead and cleaned it. it was filthy. because of that I was optimistic that I've solved the problem, but, nah, it still happens, even though the laptop isn't even hot at all. I've found nothing about It online, besides a somewhat similar problem to mine from 10 years ago, found here: https://github.com/ValveSoftware/Source-1-Games/issues/1943
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So sad what happened with my beloved game...
oh and something else, on linux if you are using wayland and nvidia tf2 just wont work. https://github.com/ValveSoftware/Source-1-Games/issues/4553 i will not stay with old and insecure protocols like X, so much caveats with this game, so much problems just let it die...
linux
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The File Filesystem
FFS predates FreeBSD and is in some capacity supported by all 3 major BSDs. I'm fairly confident that Linux actually supports it through the ufs driver ( https://github.com/torvalds/linux/tree/master/fs/ufs ); whether the use of different names in different places makes it better or worse is an exercise for the reader.
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Linus Torvalds adds arbitrary tabs to kernel code
These are a bit easier to see what's going on:
https://github.com/torvalds/linux/commit/d5cf50dafc9dd5faa1e...
https://github.com/torvalds/linux/blob/d5cf50dafc9dd5faa1e61...
Unfortunately Github doesn't have a way to render symbols for whitespace, but you can tell by selecting the spaces that the previous version had leading tabs. Linus changed it so that the tokens `default` and the number e.g. `12` are also separated by a tab. This is tricky, because the token "default" is seven characters, it will always give this added tab a width of 1 char which makes it always layout the same as if it were a space no matter if you use tab widths of 1, 2, 4, or 8.
- Show HN: Running TempleOS in user space without virtualization
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PfSense Software Embraces Change: A Strategic Migration to the Linux Kernel
There was also a Gentoo effort to run atop FreeBSD[0]. The challenge of course is that afaik none of the BSD kernel ABIs are considered stable. The stable interface is the BSD libc. That said, with binfmt_misc, I don't see a reason you couldn't just run (at least some) FreeBSD binaries on Linux with a thin syscall translation layer (rather something like qemu-system) and then your layer hooked via binfmt_misc. I'm not aware of anyone who has done this for FreeBSD, but prior efforts existed as alternate binfmts for SysVr4/5 ELF binaries[2]. Either way would take some elbow grease, but you *might* even be able just reuse binfmt_elf and just have a new interpreter for FreeBSD elf.
[0] https://wiki.gentoo.org/wiki/Gentoo_FreeBSD
[1] https://docs.kernel.org/admin-guide/binfmt-misc.html
[2] https://github.com/torvalds/linux/blob/master/fs/binfmt_elf....
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Improvements to static analysis in GCC 14
> The original less-than check was deemed incorrect
It was only deemed incorrect because of an information leak. Not because it's a valid use-case for user space to copy smaller portions of *hwrpb into user space. https://github.com/torvalds/linux/commit/21c5977a836e399fc71...
- Linus Torvalds accepts a merge commit to the Linux kernel
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TinyMCE (also) moving from MIT to GPL
Correct. And the combined work needs to carry the MIT license text and copyright attributions for the MIT software authors. With binary distribution it must also be overt, not hidden in some source code drop, but directly accompanying the binary.
Many people who talk about relicensing never credit the MIT developers or distribute the MIT license text. "Because it's GPL now."
I don't think that you believe that, but many developers do.
Some don't see the need for source code scans for Open Source compliance, because the license.txt says GPL, so it's GPL. Prime example is the Linux kernel. There is code under different licenses in there, but people don't even read https://github.com/torvalds/linux/blob/master/COPYING till the end ("In addition, other licenses may also apply.") and conclude it's simply GPL 2 and nothing else.
Also be aware that sublicensing is not the same as relicensing.
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Linus Torvalds is looking for a more modern GUI editor
> Does he have something against it?
He notoriously hates GNU Emacs, yes.
https://marc.info/?m=122955159617722
https://github.com/torvalds/linux/blob/master/Documentation/...
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The Linux Kernel Prepares for Rust 1.77 Upgrade
So If we would only count code and not comments, it is only 9489 LoC Rust. Which would be about 0.03% and if we take all lines and not only LoC it would be around 0.05%
[0] https://github.com/XAMPPRocky/tokei
[1] https://github.com/torvalds/linux/commit/b401b621758e46812da...
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Proposed Windows NT sync driver brings big Wine/Proton performance improvements
AIUI fsync is built on futex_waitv which has been upstreamed. So this has to be more than that.
https://github.com/torvalds/linux/commit/a0eb2da92b715d0c97b...
What are some alternatives?
Ultimate-TF2-Visual-Fix-Pack - A pack of visual fixes for TF2, to be sent to Valve.
zen-kernel - Zen Patched Kernel Sources
team-comtress-2 - Team Fortress 2, but with a lot of fixes, QoL improvements and performance optimizations! [Moved to: https://github.com/mastercomfig/tf2-patches]
DS4Windows - Like those other ds4tools, but sexier
GameTracking-TF2 - 📥 Game Tracker: Team Fortress 2
winapps - Run Windows apps such as Microsoft Office/Adobe in Linux (Ubuntu/Fedora) and GNOME/KDE as if they were a part of the native OS, including Nautilus integration.
CICD-Using-Jenkins - Continuous Integration and Continuous Delivery using Jenkins tool.
Open and cheap DIY IP-KVM based on Raspberry Pi - Open and inexpensive DIY IP-KVM based on Raspberry Pi
NotepadPP-VDF-Languages - Notepad++ VDF Language Plugins
serenity - The Serenity Operating System 🐞
Dota2 - Public Bug Tracker for Dota2 [Moved to: https://github.com/ValveSoftware/Dota2-Gameplay]
DsHidMini - Virtual HID Mini-user-mode-driver for Sony DualShock 3 Controllers