SocketIOUnity
A Wrapper for socket.io-client-csharp to work with Unity. (by itisnajim)
Friflo.Engine.ECS
Archetype based C# ECS with focus 🎯 on performance, cache locality and DX. (by friflo)
SocketIOUnity | Friflo.Engine.ECS | |
---|---|---|
1 | 2 | |
350 | 120 | |
- | - | |
0.0 | 10.0 | |
2 months ago | 1 day ago | |
C# | C# | |
MIT License | GNU Lesser General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SocketIOUnity
Posts with mentions or reviews of SocketIOUnity.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Socket not working on android
Hello, I'm using this pack https://github.com/itisnajim/SocketIOUnity
Friflo.Engine.ECS
Posts with mentions or reviews of Friflo.Engine.ECS.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-01-30.
- New Entity Component System for .NET – Currently Fastest C# ECS
-
Entitas VS Friflo.Json.Fliox - a user suggested alternative
2 projects | 30 Jan 2024
Archetype based ECS with focus 🎯 on performance, cache locality and DX.
What are some alternatives?
When comparing SocketIOUnity and Friflo.Engine.ECS you can also consider the following projects:
ForgeNetworkingRemastered - See various forks, also please join the Forge Community fork of Forge Alloy! -> https://github.com/ForgeAlloyCommunity/ForgeAlloy
Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
realtime-csharp - A C# client library for supabase/realtime.
com.unity.multiplayer.samples.coop - A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.