SmartShape2D
fmod-for-godot
SmartShape2D | fmod-for-godot | |
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18 | 2 | |
1,080 | 310 | |
- | - | |
7.8 | 5.4 | |
2 months ago | 2 months ago | |
GDScript | C++ | |
MIT License | GNU General Public License v3.0 or later |
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SmartShape2D
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Anyone else not excited about Godot?
- 2D polygons are supported at the same level as primitives and can be used as collision https://github.com/SirRamEsq/SmartShape2D here is a popular plugin that mimics unity spriteshapes.
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who's the god that made this? how do you do this in godot?
For smooth 2D level design, look into SmartShape2D.
- Using SmartShape2D plugin for HTML?
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Finally my suspension is working lol (Ignore the beautiful textures)
It's an add-on named "smartshape2d", very handy https://github.com/SirRamEsq/SmartShape2D
- What Godot plugins do you find useful?
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move_slide_with_snap works superb (3.5)
Amazing plugin: https://github.com/SirRamEsq/SmartShape2D for curved terrain.
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How do I make environments that AREN"T based on tiles?
yes there is, u/Nkzar already linked you to the SmartShape2D plugin.
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I need help with EditorSpatialGizmo. Or something.
Instead of making your own tools, the SmartShape2D plugin might be your thing. It's 2D, but since you're only mentioning planes a 2D tool might work for you.
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Do I even have to use tilemaps to make the environnement of my 2D game?
I started out using tilemaps for that reason. It's much quicker and easier to start prototyping levels. I now use the SmartShape2D addon for the vast majority of my terrain. I would suggest watching a tutorial about it if you decide to try it out. It's a very powerful tool but can be quite daunting/confusing at first. As the previous user said you can use a lot of different nodes though so just try experimenting.
- does anyone else struggle trying to use Tilemap?
fmod-for-godot
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Anyone else not excited about Godot?
- There does appear to an FMOD integration plugin that is up to date https://github.com/alessandrofama/fmod-for-godot but I've never used it
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OSC (Open Sound Control), FMod, and Wwise support
https://github.com/alessandrofama/fmod-for-godot The best FMOD for Godot plugin so far.
What are some alternatives?
godot-ideas - Freely share and discuss ideas for Godot Engine core, module and plugin development
fmod-gdextension - FMOD Studio integration and bindings for the Godot game engine
scatter - Godot engine addon to randomly fill an area with props or other scenes
wwise-godot-integration - Wwise Integration for the Godot Engine
Lorien - Infinite canvas drawing/whiteboarding app for Windows, Linux and macOS. Made with Godot.
godot-fmod-integration - FMOD Studio middleware integration and scripting API bindings for the Godot game engine. [Moved to: https://github.com/shinobi-lx/godot-fmod-integration]
godot-docs - Godot Engine official documentation
GodotSteam - An open-source and fully functional Steamworks SDK / API module and plug-in for the Godot Game Engine.
godot-proposals - Godot Improvement Proposals (GIPs)
godot-fmod-integration - FMOD Studio middleware integration and scripting API bindings for the Godot game engine.
godot-lang-support - A community-maintained list of Language Support Projects for Godot Engine.
godot - Godot Engine – Multi-platform 2D and 3D game engine [Moved to: https://github.com/godotengine/godot]