SmartShape2D
Lorien
SmartShape2D | Lorien | |
---|---|---|
18 | 35 | |
1,080 | 4,946 | |
- | - | |
7.8 | 6.3 | |
2 months ago | about 1 month ago | |
GDScript | GDScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SmartShape2D
-
Anyone else not excited about Godot?
- 2D polygons are supported at the same level as primitives and can be used as collision https://github.com/SirRamEsq/SmartShape2D here is a popular plugin that mimics unity spriteshapes.
-
who's the god that made this? how do you do this in godot?
For smooth 2D level design, look into SmartShape2D.
- Using SmartShape2D plugin for HTML?
-
Finally my suspension is working lol (Ignore the beautiful textures)
It's an add-on named "smartshape2d", very handy https://github.com/SirRamEsq/SmartShape2D
- What Godot plugins do you find useful?
-
move_slide_with_snap works superb (3.5)
Amazing plugin: https://github.com/SirRamEsq/SmartShape2D for curved terrain.
-
How do I make environments that AREN"T based on tiles?
yes there is, u/Nkzar already linked you to the SmartShape2D plugin.
-
I need help with EditorSpatialGizmo. Or something.
Instead of making your own tools, the SmartShape2D plugin might be your thing. It's 2D, but since you're only mentioning planes a 2D tool might work for you.
-
Do I even have to use tilemaps to make the environnement of my 2D game?
I started out using tilemaps for that reason. It's much quicker and easier to start prototyping levels. I now use the SmartShape2D addon for the vast majority of my terrain. I would suggest watching a tutorial about it if you decide to try it out. It's a very powerful tool but can be quite daunting/confusing at first. As the previous user said you can use a lot of different nodes though so just try experimenting.
- does anyone else struggle trying to use Tilemap?
Lorien
-
Show HN: GodotOS: A Fake Operating System Interface Made in the Godot Engine
Completely agreed! I've been meaning to write a blog post on using Godot to professionally create cross-platform applications (and probably will soon). The short of it is that Godot is fantastic as a UI builder, and I think a lot of people are slowly realizing it. Many professional applications have been built with Godot[0] , and I also want to give a shoutout to Lorien[1] which is my favorite whiteboard application also made in Godot, and what partially inspired this whole project.
[0]: https://alfredbaudisch.com/blog/gamedev/godot-engine/standal...
[1]: https://github.com/mbrlabs/Lorien
- Lorien v0.6.0 (infinite canvas drawing program, written in Godot)
-
Create non-game apps with Godot Engine
another example of an interesting application for godot that's not a game is https://github.com/mbrlabs/Lorien - an infinite canvas for drawing.
- Godot 4.1 Is Released
-
E-ink app for KDE
Did you try this?
-
Godot for Rich Client Applications?
Lorien
- Is it possible to make an app like OneNote?
-
Post your favorite programs
[Lorien](https://github.com/mbrlabs/Lorien)
-
Zoom in! Enhance!
https://github.com/mbrlabs/Lorien (wip, apparently)
- Lorien – Infinite canvas drawing/whiteboarding app
What are some alternatives?
godot-ideas - Freely share and discuss ideas for Godot Engine core, module and plugin development
xournalpp - Xournal++ is a handwriting notetaking software with PDF annotation support. Written in C++ with GTK3, supporting Linux (e.g. Ubuntu, Debian, Arch, SUSE), macOS and Windows 10. Supports pen input from devices such as Wacom Tablets.
scatter - Godot engine addon to randomly fill an area with props or other scenes
notable - The Markdown-based note-taking app that doesn't suck.
godot-docs - Godot Engine official documentation
input-wacom - Linux kernel driver for Wacom devices
godot-proposals - Godot Improvement Proposals (GIPs)
Method-Draw - Method Draw, the SVG Editor for Method of Action
godot-lang-support - A community-maintained list of Language Support Projects for Godot Engine.
anima - Godot: run sequential and parallel animations with less code
awesome-godot - A curated list of free/libre plugins, scripts and add-ons for Godot