Serious-Engine
stuntcarremake
Serious-Engine | stuntcarremake | |
---|---|---|
1 | 1 | |
74 | 68 | |
- | - | |
4.5 | 3.4 | |
10 months ago | 3 months ago | |
C++ | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Serious-Engine
-
Serious Sam rendering and mouse issues on WINE 6.18
The classics havelinux ports that work fine. Is the Windows version a necessity?
stuntcarremake
-
Box64 and RISC-V
I was a bit doubtfull of that claim about RV64 code compacity compared to x86_64, so I tried myself. I used 2 of projects https://github.com/ptitSeb/stuntcarremake and https://github.com/ptitSeb/hydracastlelabyrinth.git and I built them with default option, in release mode on both RV64 and x86_64 to compare the generated file size.
What are some alternatives?
urde - A native reimplementation of the Metroid Prime engine
openfodder - Open Fodder: An open source port of Cannon Fodder
freeorion - Source code repository of the FreeOrion project.
SeriousSamClassic-VK - Open source game engine version developed by Croteam for Serious Sam Classic with Vulkan support (Windows, Linux, FreeBSD, OpenBSD, macOS, Raspberry Pi OS). Based on https://github.com/sultim-t/Serious-Engine-Vk and linux port https://github.com/icculus/Serious-Engine
OpenRCT2 - An open source re-implementation of RollerCoaster Tycoon 2 🎢
Conty - Easy to use unprivileged Linux container packed into a single portable executable
hydracastlelabyrinth - A port to Linux (and OpenPandora / DragonBox Pyra / ODroid / PocketCHIP / GameShell / AmigaOS4 / MorphOS / Emscripten) of Hydra Castle Labyrinth (a "metroidvania" kind of game). Status: Working.