Screenshare-with-audio-on-Discord-with-Linux
workerd
Screenshare-with-audio-on-Discord-with-Linux | workerd | |
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32 | 37 | |
656 | 5,704 | |
- | 3.6% | |
4.6 | 9.9 | |
30 days ago | 6 days ago | |
C++ | ||
- | Apache License 2.0 |
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Screenshare-with-audio-on-Discord-with-Linux
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Can this device make a phone call?
We can create virtual microphones, cameras, etc., e.g., and capture those devices using Web API's; see https://github.com/guest271314/SpeechSynthesisRecorder/issues/17, https://github.com/edisionnano/Screenshare-with-audio-on-Discord-with-Linux. See also --use-fake-device-for-media-stream, --use-file-for-fake-video-capture flags on Chromium-based browsers
- [Linux_Gaming] PSA : Le partage d’écran Discord avec du son est possible sous Linux
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[AskJS] Has anybody implemented and compiled ServiceWorker specification to a standalone executable?
Chromium and Chrome refuses to capture monitor devices on Linux. Read this https://github.com/edisionnano/Screenshare-with-audio-on-Discord-with-Linux README and the README at https://github.com/guest271314/captureSystemAudio very carefully. At best you can capture tab audio, not whatever is output to speakears and headphones, in spite of the systemAudio constraints, which is poorly named, and actually misleading.
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What are some things Linux still struggles with, that an average Windows user would likely take issue with?
Screen sharing with audio in Discord works fine.
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How to Record Audio from a Web Browser
If you are actually trying to record output to speakers and headphones, not just microphone input see https://github.com/edisionnano/Screenshare-with-audio-on-Discord-with-Linux, https://github.com/guest271314/captureSystemAudio.
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Krisp is coming to Discord on Linux!
This github project does a great job of explaining the problems with discord screensharing on linux (as well as a solution). It also mentions to a standalone project that functions as a temporary replacement for discord screen sharing if you install the dependencies (e.g. Pipewire).
- Possible Discord Screenshare Audio Workaround?
- Why isn’t it possible to use Discord screensharing with audio without some hacky workaround
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Android update for discord feels weird, seems unnecessary
Also I see all this work put in to seemingly unify the development processes between two different operating systems that somewhat undoes features that android already had, so i have to assume that this was done so android and ios could be updated with the same features simultaneously, but we already see what that looks like - a bunch of bugs on different android hardware and versions. And in all this time that this process to unify the development of the mobile app was worked on, there's a feature in the voice & video recommendations on the discord feedback website that has by far surpassed every other request in that section as something the community actually wants, a feature that has gotten daily comments for over 2 years, which is to fix the sound when sharing an application in linux - a process with a pretty thoroughly documented solution here
- What determines which programs Guilded can stream?
workerd
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Cloudflare acquires PartyKit to allow developers to build real-time multi-user
Standards bodies only standardize things after they've been proven to work. You can't standardize a new idea before offering it to the market. It's hard enough to get just one vendor to experiment with an idea (it literally took me years to convince everyone inside Cloudflare that we should build Durable Objects). Getting N competing vendors to agree on it -- before anything has been proven in the market -- is simply not possible.
But the Durable Objects API is not complicated and there's nothing stopping competing platforms from building a compatible product if they want. Much of the implementation is open source, even. In fact, if you build an app on DO but decide you don't want to host it on Cloudflare, you can self-host it on workerd:
https://github.com/cloudflare/workerd
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Python Cloudflare Workers
In any case, I welcome this initiative with my open hands and look forward all the cool apps that people will now build with this!
[1] https://pyodide.org/
[2] https://github.com/cloudflare/workerd/blob/main/docs/pyodide...
[3] https://github.com/cloudflare/workerd/pull/1875
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LLRT: A low-latency JavaScript runtime from AWS
For ref:
- https://blog.cloudflare.com/workerd-open-source-workers-runt...
- https://github.com/cloudflare/workerd
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A list of JavaScript engines, runtimes, interpreters
workerd
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WinterJS
I think this is for people who want to run their own cloudflare workers (sort of) and since nobody wants to run full node for that, they want a small runtime that just executes js/wasm in an isolated way. But I wonder why they don't tell me how I can be sure that this is safe or how it's safe. Surely I can't just trust them and it explicitly mentions that it still has file IO so clearly there is still work I need to do customize the isolation further. But then they don't show any info on that core usecase. But then that's probably because they don't really want you to use this to run it on your own, they are selling you on running things on their edge platform called "Wasmer Edge". So that's probably why this is so light on information.. the motivation isn't to get you to use this yourself, just to use this their hosted edge platform. But then I wonder why I wouldn't just use https://github.com/cloudflare/workerd which is also open source. Surely that is fast enough? If not then it should show some benchmarks?
- Cloudflare workers is adopting Ada URL parser
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Cap'n Proto 1.0
i love how the main reference for workerd can be just one capnp file.
https://github.com/cloudflare/workerd/blob/main/src/workerd/...
this changed my world how i think about computing on the web.
if there was just a good enough js library as for lua and you could directly send capnp messages to workerd instead of always going through files. I guess one day i have to relearn c++ and understand how the internals actually work.
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Cloudflare Workers Introduces Connect() API to Create TCP Sockets
A significant chunk of it is open source: https://github.com/cloudflare/workerd/
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JSON with multiline strings
Some of the configuration files for applications wind up being an entire language unto themselves, e.g., https://github.com/cloudflare/workerd/blob/1b5057f2bfcfedf146f6f79ff04e99903d55412b/src/workerd/io/compatibility-date.capnp
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Am I out of touch for trying to limit my stack to containers?
Edge runtimes are very good alternatives to containers that shouldn't be dismissed for "not being containers". They're often faster, more scalable, and cheaper than containers. Them being so lightweight also enable a "nanoservice architecture" – being able to run every service on a single computer instead of running different services on different computers and having to deal with network latency and unreliability.
What are some alternatives?
Soundux - 🔊 A cross-platform soundboard
cloudflare-docs - Cloudflare’s documentation
Element - A glossy Matrix collaboration client for the web.
js-compute-runtime - JavaScript SDK and runtime for building Fastly Compute applications
owncast - Take control over your live stream video by running it yourself. Streaming + chat out of the box.
lagon - Deploy Serverless Functions at the Edge. Current status: Alpha
Electron - :electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS
fauna-schema-migrate - The Fauna Schema Migrate tool helps you set up Fauna resources as code and perform schema migrations.
obsninja - VDO.Ninja is a powerful tool that lets you bring remote video feeds into OBS or other studio software via WebRTC.
windmill - Open-source developer platform to turn scripts into workflows and UIs. Fastest workflow engine (5x vs Airflow). Open-source alternative to Airplane and Retool.
obs-studio - OBS Studio - Free and open source software for live streaming and screen recording
go - The Go programming language