SanAndreasUnity
openrw
Our great sponsors
SanAndreasUnity | openrw | |
---|---|---|
8 | 10 | |
2,039 | 1,094 | |
2.9% | - | |
0.0 | 1.3 | |
11 months ago | about 3 years ago | |
C# | C++ | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SanAndreasUnity
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Return to Grove Street. Checking the Grand Theft Auto: San Andreas engine in Unity
Fans have written the code in C# and still support the project. The project is available on the GitHub repository.
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A Grand Theft Auto III Re-Implementation
San Andreas in Unity, if anyone is interested. You can't do anything more than walk around, drive, and shoot though.
https://github.com/GTA-ASM/SanAndreasUnity
- How to play GTA San Andreas in Linux Mint
- SanAndreasUnity - Reimplementation of GTA San Andreas game engine in Unity
- Release v3.6 · GTA-ASM/SanAndreasUnity - reimplementation of GTA San Andreas game engine in Unity
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Open source re-implementation projects and game clones.
San Andreas Unity - Grand Theft Auto: San Andreas
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GTA III/Vice City reimplementation re3 back up after DMCA takedown
Are there many other projects around San Andreas besides San Andreas Unity?
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GTA San Andreas in Unity: Rocket launchers implemented
For more info, visit project's github repository: https://github.com/GTA-ASM/SanAndreasUnity
openrw
- OpenRW – a cross-platform, open-source re-implementation of Rockstar Games' GTA3
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Anyone actually using Unreal on Linux? Or other game engines? What do you recommend?
Also the OpenRW engine uses SDL2, which is a partial recreation of the RenderWare engine.
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GTA Modders to Court: Our Game Fixes & Enhancements Are Fair Use, Not Piracy
They looked at the reverse engineered source code and used it to write the code for RE3 and reVC, code which technically infringes on Rockstar's copyright. If they had used clean room design like OpenRW they wouldn't have ended up with a lawsuit in the first place.
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The entire source code of GTA Trilogy - The Definitive Edition has been leaked, was included in the Switch game files
At least we still got OpenRW which can't be taken down as it doesn't use any original code.
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Rockstar should be ashamed of the GTA Trilogy Remaster
support projects like openrw instead. 2k nuked a ton of the other ones that used decompiled ps2 code, but they can't touch OpenRW because it's a rewrite from scratch.
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Luxtorpeda Version 43 is Already Out, with Several Improvements Around Controller Support
Is there a reason this one hasn't been nuked like re3/revc were?
- Release v3.6 · GTA-ASM/SanAndreasUnity - reimplementation of GTA San Andreas game engine in Unity
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Open source re-implementation projects and game clones.
OpenRW - Grand Theft Auto III
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re3, GTA/RenderWare reverse-engineering project taken down by Take-Two
Well, hopefully the owner of the now-closed openrw repository sees this and re-opens it.
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GTA III and Vice City fully reverse engineered, with ports to many platforms
RIP OpenRW
What are some alternatives?
GTA-V-Decompiled-Scripts - All decompiled .ysc game scripts as of GTA V build 2628 (GTA Online 1.60), including native tables.
re3 - GTA III, Vice City [UnavailableForLegalReasons - Repository access blocked]
gta-reversed - Reversed code of GTA:SA executable (gta_sa.exe) 1.0 US
OPHD - OutpostHD - Open source remake of Sierra On-Line's Outpost
GTA5Online-Private_Public_Lobby - A tool to setup your GTA5 firewall rules easily. Adding IPs to your whitelist enables your friends to stay in your session.
dmca - Repository with text of DMCA takedown notices as received. GitHub does not endorse or adopt any assertion contained in the following notices. Users identified in the notices are presumed innocent until proven guilty. Additional information about our DMCA policy can be found at
openblack - openblack is an open-source game engine that supports playing Black & White (2001).
OpenTESArena - Open-source re-implementation of The Elder Scrolls: Arena.
Cortex-Command-Community-Project-Source - [ARCHIVED] Cortex Command - Open Source under GNU AGPL v3 (no game data included)
V.Rainbomizer - Randomizers for Grand Theft Auto: V
REDRIVER2 - Driver 2 Playstation game reverse engineering effort
OpenRCT2 - An open source re-implementation of RollerCoaster Tycoon 2 🎢