A Grand Theft Auto III Re-Implementation

This page summarizes the projects mentioned and recommended in the original post on news.ycombinator.com

Our great sponsors
  • WorkOS - The modern identity platform for B2B SaaS
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • SaaSHub - Software Alternatives and Reviews
  • librw

    A re-implementation of the RenderWare Graphics engine

  • This is one gem from the project, a partial reimplementation of RenderWare: https://github.com/aap/librw

  • SanAndreasUnity

    Open source reimplementation of GTA San Andreas game engine in Unity

  • San Andreas in Unity, if anyone is interested. You can't do anything more than walk around, drive, and shoot though.

    https://github.com/GTA-ASM/SanAndreasUnity

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

    WorkOS logo
  • reburn3

    An open source reimplementation of Burnout 3: Takedown

  • I'd love to see the Burnout games somehow remade and/or open sourced.

    Looking into it, I found one instance of a reimplementation attempt[0], but it isn't clear to me how far along it is. There's some discussion of it here [1].

    [0]: https://github.com/reburndev/reburn3

    [1]: https://www.reddit.com/r/REGames/comments/15ymbtq/an_open_so...

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

Suggest a related project

Related posts