SMZ3Randomizer VS FF1Randomizer

Compare SMZ3Randomizer vs FF1Randomizer and see what are their differences.

SMZ3Randomizer

Tracker presents: a casual standalone version of the Super Metroid & A Link to the Past Crossover Randomizer with built-in automatic item tracking and Twitch integration (by TheTrackerCouncil)
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SMZ3Randomizer FF1Randomizer
1 1
23 79
- -
9.4 8.3
3 days ago 8 days ago
C# C#
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SMZ3Randomizer

Posts with mentions or reviews of SMZ3Randomizer. We have used some of these posts to build our list of alternatives and similar projects.

FF1Randomizer

Posts with mentions or reviews of FF1Randomizer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-17.
  • How is logic programmed in video game randomizers?
    4 projects | /r/gamedev | 17 Apr 2021
    Some good answers already, but in case anyone is curious about all the details, a lot of popular randomizers are open source so you can just go look at how they work yourself: OoT - https://github.com/TestRunnerSRL/OoT-Randomizer SM - https://github.com/tewtal/itemrandomizerweb MM2 - https://github.com/duckfist/MM2Random FF1 - https://github.com/FiendsOfTheElements/FF1Randomizer

What are some alternatives?

When comparing SMZ3Randomizer and FF1Randomizer you can also consider the following projects:

ReactiveUI - An advanced, composable, functional reactive model-view-viewmodel framework for all .NET platforms that is inspired by functional reactive programming. ReactiveUI allows you to abstract mutable state away from your user interfaces, express the idea around a feature in one readable place and improve the testability of your application.

pokemon-ngc-rando - Randomize XD and Colosseum

SteamTools - 🛠「Watt Toolkit」是一个开源跨平台的多功能 Steam 工具箱。

snowflake - :snowflake: :video_game: Emulator Frontend and SDK

Playnite - Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.

alttp_vt_randomizer - ALttP VT Randomizer and API

Dependencies - A rewrite of the old legacy software "depends.exe" in C# for Windows devs to troubleshoot dll load dependencies issues.

U4DosRandomizer - Randomizer for Ultima IV

Windows-Auto-Night-Mode - Automatically switches between the dark and light theme of Windows 10 and Windows 11

facade_editor - Randomizer, corruptor, and more for the game named Façade

OoT-Randomizer - A randomizer for Ocarina of Time.

ffbe - Datamining for FFBE GL