SFGUI
NanoGUI
SFGUI | NanoGUI | |
---|---|---|
4 | 9 | |
419 | 4,532 | |
- | - | |
0.0 | 0.0 | |
about 2 years ago | about 1 year ago | |
C++ | C++ | |
zlib License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SFGUI
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[Cpp] Une assez grande liste de bibliothèques graphiques C ++
SFGUI
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How to create GUI applications using C/C++
Dear ImGui and SFGUI are options.
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SFML Library for Creating Applications
Have you heard of SFGUI? That's basically what that is.
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Is there some kind of repository / collection of classes that are very universal, but don't fit into the original source?
SFGUI - https://github.com/TankOs/SFGUI
NanoGUI
- Cairo – Open-Source 2D Graphics Layer/API with Fonts and Many Back-Ends
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[Cpp] Une assez grande liste de bibliothèques graphiques C ++
NanoGUI
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What is the fastest and easiest way to do GUI?
With 2.5 days you probably don't want anything that requires much setup, so Qt is probably a non-starter. You could try this one: https://github.com/wjakob/nanogui, the examples are not the platonic ideal of modern C++ programming, but that also means you don't need much mastery of the language to hammer a program until it has a GUI.
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Ask HN: What was better in the golden age of tech (a.k.a. the grumpy thread)
I've dipped my toes into GUI development just enough to know you can have "simple," or you can have "native," but not both. There are smaller projects like nanogui[0] and microgui[1] out there, but of course they're only as small as they are because they don't use native widgets.
[0]https://github.com/wjakob/nanogui/tree/master/src
[1]https://github.com/ryankurte/micro-gui
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NanoGUI VS nanogui - a user suggested alternative
2 projects | 12 Feb 2022
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C++ dev having trouble finding what ui toolkit to use for pet project
### [NanoGUI](https://github.com/wjakob/nanogui)
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In search of a simple GUI library for C/C++
I have only played with this briefly, but after the initial setup NanoGUI seemed pretty intuitive https://github.com/wjakob/nanogui
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Can I sell the application commercially or sell it to another company, if I'm using the open source version of QT?
There's GTK which is all LGPL (ok to dynamic link to) and things like nanogui which is BSD (just attribution).
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Nuklear: A cross-platform GUI library in C
Wondering if this was inspired by Wenzel Jakob's nanogui [0] by any chance. (cz that's what I wanted to do, rewrite nanogui in C, so I don't have to rely on a C++ compiler).
[0] https://github.com/wjakob/nanogui
What are some alternatives?
imgui-sfml - Dear ImGui backend for use with SFML
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
TGUI - Cross-platform modern c++ GUI
nuklear - A single-header ANSI C immediate mode cross-platform GUI library
Candle - 2D lighting for SFML
nana - a modern C++ GUI library
engge - Open source remake of Thimbleweed Park's engine
sciter - Sciter: the Embeddable HTML/CSS/JS engine for modern UI development
RichText - Rich text class for SFML2. Allows the user to draw lines of text with different styles and colors.
wxWidgets - Cross-Platform C++ GUI Library
Plinth - Foundation library of helpful classes/functions
libui - Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.