SFGUI VS NanoGUI

Compare SFGUI vs NanoGUI and see what are their differences.

SFGUI

Simple and Fast Graphical User Interface (by TankOs)

NanoGUI

Minimalistic GUI library for OpenGL (by wjakob)
GUI
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SFGUI NanoGUI
4 9
419 4,532
- -
0.0 0.0
about 2 years ago about 1 year ago
C++ C++
zlib License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SFGUI

Posts with mentions or reviews of SFGUI. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-14.

NanoGUI

Posts with mentions or reviews of NanoGUI. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-17.

What are some alternatives?

When comparing SFGUI and NanoGUI you can also consider the following projects:

imgui-sfml - Dear ImGui backend for use with SFML

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

TGUI - Cross-platform modern c++ GUI

nuklear - A single-header ANSI C immediate mode cross-platform GUI library

Candle - 2D lighting for SFML

nana - a modern C++ GUI library

engge - Open source remake of Thimbleweed Park's engine

sciter - Sciter: the Embeddable HTML/CSS/JS engine for modern UI development

RichText - Rich text class for SFML2. Allows the user to draw lines of text with different styles and colors.

wxWidgets - Cross-Platform C++ GUI Library

Plinth - Foundation library of helpful classes/functions

libui - Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.