SDL-1.2
nuklear
SDL-1.2 | nuklear | |
---|---|---|
3 | 62 | |
87 | 8,622 | |
- | 2.4% | |
7.4 | 8.5 | |
5 days ago | 8 days ago | |
C | C | |
GNU Lesser General Public License v3.0 only | - |
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SDL-1.2
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Is there a cross-platform graphics library that can run without X or wayland that runs on the BSD's bare-metal?
But that made me look up the (much) older version, SDL 1.2 which appears to use a 2D framebuffer and mentions several BSDs. So maybe OP would find it useful, either to use or just to read the source code for seeing how BSD framebuffer usage works (worked?). https://github.com/libsdl-org/SDL-1.2
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Recommendations for a lightweight cross platform windowing library?
SDL - The older 1.2 version. However this has portability benefits to older platforms (old Linux, Amiga, etc). It is also simpler than SDL2 and as such can be easily "mapped" on-top of other APIs. For example Emscripten provides it inbuilt, mapped over the DOM / Canvas stuff.
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how can I learn SDL 1.2 and not SDL 2
SDL has a github, and there's a separate repository for 1.2 with HTML documentation in it: https://github.com/libsdl-org/SDL-1.2/tree/main/docs
nuklear
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Using Jolt with flecs & Dear ImGui: Game Physics Introspection
Nuklear is an alternative Immediate GUI, also written in C.
- Ask HN: Do you have a problem you'd pay to have taken away?
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LÖVE: a framework to make 2D games in Lua
> And for the right project, especially those where a predefined engine structure does not not fit, it can still be the most productive choice.
Right on. While interning at an oil refinery, I developed an application in LÖVE that processes and displays data from spectrometers. In hindsight it may not have been the wisest choice, but hand rolling all the GUI elements I couldnt force out of the Nuklear[0] bindings for LÖVE gave me a strange sense of satisfaction.
[0]: https://github.com/Immediate-Mode-UI/Nuklear
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Looking for a Julia gui framework with a demo like EGUI
No, Nuklear has been updated 2 days ago.
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Is there no simple GUI library for pure C?
I think good option would be nuklear it is a single header lib
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ImGui or text rendering libraries
For GUI, there are lots, most well-known of course being Dear Imgui, for which people have made auto-generated C bindings. Another mature but a lot simpler option is Nuklear, as others have mentioned. Even more minimalistic (it's just 1KLOC) is microui. There are a lot more, just google "imgui library c".
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GUI frameworks for an SDL-based roguelike?
What about https://github.com/Immediate-Mode-UI/Nuklear ?
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Looking for minimal UI framework which will work with SDL2/OpenGL
Nuklear? They have a number of backends.
- CLib: Header-only C library that implements the most important classes from GLib
- Nuklear – A single-header ANSI C immediate mode cross-platform GUI library
What are some alternatives?
freeglut - Free implementation of the OpenGL Utility Toolkit (GLUT)
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
imgui-node-editor - Node Editor built using Dear ImGui
ccleste - Celeste Classic C source port for 3DS and PC.
libui - Simple and portable (but not inflexible) GUI library in C that uses the native GUI technologies of each platform it supports.
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
NanoGUI - Minimalistic GUI library for OpenGL
GTK+ - Read-only mirror of https://gitlab.gnome.org/GNOME/gtk
raygui - A simple and easy-to-use immediate-mode gui library
webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
FLTK - FLTK - Fast Light Tool Kit - https://github.com/fltk/fltk - cross platform GUI development