RustTokioBenchmark VS Nim

Compare RustTokioBenchmark vs Nim and see what are their differences.

RustTokioBenchmark

Simple benchmark comparing tokio mpsc with standard rust one (by eras)

Nim

Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority). (by nim-lang)
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RustTokioBenchmark Nim
1 348
0 16,179
- 0.6%
2.7 9.9
about 2 months ago 5 days ago
Rust Nim
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

RustTokioBenchmark

Posts with mentions or reviews of RustTokioBenchmark. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-26.
  • 3 years of fulltime Rust game development, and why we're leaving Rust behind
    21 projects | news.ycombinator.com | 26 Apr 2024
    > If you ever pull up a debugger and step through an async Rust/tokio codebase, you'll get a good sense for what the overhead here we're talking about is.

    So I didn't quite do that, but the overhead was interesting to me anyway, and as I was unable to find existing benchmarks (surely they exist?), I instructed computer to create one for me: https://github.com/eras/RustTokioBenchmark

    On this wee laptop the numbers are 532 vs 6381 cpu cycles when sending a message (one way) from one async thread to another (tokio) or one kernel thread to another (std::mpsc), when limited to one CPU. (It's limited to one CPU as rdtscp numbers are not comparable between different CPUs; I suppose pinning both threads to their own CPUs and actually measuring end-to-end delay would solve that, but this is what I have now.)

    So this was eye-opening to me, as I expected tokio to be even faster! But still, it's 10x as fast as the thread-based method.. Straight up callback would still be a lot faster, of course, but it will affect the way you structure your code.

    Improvements to methodology accepted via pull requests :).

Nim

Posts with mentions or reviews of Nim. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-05-08.

What are some alternatives?

When comparing RustTokioBenchmark and Nim you can also consider the following projects:

zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

go - The Go programming language

Odin - Odin Programming Language

rust - Empowering everyone to build reliable and efficient software.

crystal - The Crystal Programming Language

v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io

haxe - Haxe - The Cross-Platform Toolkit

nimskull - An in development statically typed systems programming language; with sustainability at its core. We, the community of users, maintain it.

node - Node.js JavaScript runtime ✨🐢🚀✨

julia - The Julia Programming Language

NumPy - The fundamental package for scientific computing with Python.

rust - Rust for the xtensa architecture. Built in targets for the ESP32 and ESP8266

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