Resource-Manager
ExcelDna-Unpack
Resource-Manager | ExcelDna-Unpack | |
---|---|---|
4 | - | |
62 | 54 | |
- | - | |
0.0 | 4.4 | |
over 1 year ago | 3 months ago | |
C# | C# | |
MIT License | Apache License 2.0 |
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Resource-Manager
- How do you convert a TGA file to a DDT file?
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Why are the U.S. voicelines the way they are?
Once you have your voice lines all you need to do is use Resource Manager to browse the Sound.bar and look up what the game has the files saved as i.e. americanvffarm.wav, make a new local mod folder, and then name your new lines to the existing ones and put them in the new mod's folder exactly where the base game has them, so replacing americanvffarm.wav would have a Sound folder and a DE folder within that where you would put all the American villager lines.
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Anyone know how I can get to the Age of Empires III: Definitive Edition “proto(y)” and “techtree(y)” files in the File Explorer??? I’m trying to get TownCenters to train wagons (like Bank and Factory) in Age of Empires III: Asian Dynasties, but can’t find it at all.
You will need the Resource Manager tool to open the Data.bar file (located under steamapps\common\AoE3DE\Game\Data) and from there you will be able to view/extract the files you need.
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Updated Tutorial: How to extract unit portraits PROPERLY
Download Resource-Manager. Seems like this software is new (we will use this softwre instead of DragonUnPacker+HyperRipper, because it has the benefit of understand the filenames of each pictures.
ExcelDna-Unpack
We haven't tracked posts mentioning ExcelDna-Unpack yet.
Tracking mentions began in Dec 2020.
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