Resource-Manager
CTR-tools
Resource-Manager | CTR-tools | |
---|---|---|
4 | 2 | |
62 | 139 | |
- | 0.7% | |
0.0 | 8.3 | |
over 1 year ago | 4 months ago | |
C# | C# | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Resource-Manager
- How do you convert a TGA file to a DDT file?
-
Why are the U.S. voicelines the way they are?
Once you have your voice lines all you need to do is use Resource Manager to browse the Sound.bar and look up what the game has the files saved as i.e. americanvffarm.wav, make a new local mod folder, and then name your new lines to the existing ones and put them in the new mod's folder exactly where the base game has them, so replacing americanvffarm.wav would have a Sound folder and a DE folder within that where you would put all the American villager lines.
-
Anyone know how I can get to the Age of Empires III: Definitive Edition “proto(y)” and “techtree(y)” files in the File Explorer??? I’m trying to get TownCenters to train wagons (like Bank and Factory) in Age of Empires III: Asian Dynasties, but can’t find it at all.
You will need the Resource Manager tool to open the Data.bar file (located under steamapps\common\AoE3DE\Game\Data) and from there you will be able to view/extract the files you need.
-
Updated Tutorial: How to extract unit portraits PROPERLY
Download Resource-Manager. Seems like this software is new (we will use this softwre instead of DragonUnPacker+HyperRipper, because it has the benefit of understand the filenames of each pictures.
CTR-tools
- CTR-Tools: Ctr for PS1 Disassembled
-
Splatoon Turf War Mode in Classic CTR - CTR ModSDKv2 Showcase
CTR-Tools Project Github
What are some alternatives?
Alien-Isolation-Audio-Extractor - A simple tool to export and name sound files within Alien: Isolation.
UndertaleModTool - The most complete tool for modding, decompiling and unpacking Undertale (and other Game Maker: Studio games!)
godotdec - An unpacker for Godot Engine package files (.pck)
jpsxdec - jPSXdec: cross-platform PlayStation 1 audio and video converter
BulkImageConverter - An app for quickly converting directories full of images from one format to another
ExcelDna-Unpack - Command-line utility to extract the contents of Excel-DNA add-ins packed with ExcelDnaPack
OmniMIDI - A software MIDI synthesizer for professional use.
Hed-Extract - Extractor/Packer for PSP Tony Hawk Project 8 .hed/.wad files.
videolab
doukutsupsx - port of Cave Story to the PlayStation, based on CSE2
BepInEx - Unity / XNA game patcher and plugin framework