ReelSteady-Joiner
ReelSteady Joiner merge multiple GoPro separate video files into one without losing the gyro data (by rubegartor)
labs
GoPro Labs (by gopro)
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ReelSteady-Joiner | labs | |
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12 | 7 | |
88 | 422 | |
- | 3.6% | |
6.5 | 9.0 | |
about 1 month ago | 5 days ago | |
JavaScript | ||
MIT License | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ReelSteady-Joiner
Posts with mentions or reviews of ReelSteady-Joiner.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-12-28.
- Real steady problem with cut clips
- Help with GoPro Max.
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What do you guys think of 360 videos?
If you have the max check this out- https://github.com/rubegartor/ReelSteady-Joiner
- Multi clip videos
- Chattering and stickers
- How to match the angle on 2 GoPro Max videos exactly?
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GoPro 11 - How to join split files while keeping metadata intact?
What's the best way to combine these files to a complete MP4 while keeping all the metadata intact? I did a bunch of google searches, but all the methods I found completely screw all the metadata / additional data streams in the file. I've tested "ReelSteady Joiner" (which just runs ffmpeg in the background), I've tested ffmpeg and udtacopy as suggested on the GoPro Labs page, I've tested various different ffmpeg versions and commands I found through Google.
- I was wondering what software works well for splicing the GoPro videos together?
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Why do I need more than 1 microSD card when I can just download all the footage to my phone and erase the SD card and reuse it?
The easiest fix is to get this program: https://github.com/rubegartor/ReelSteady-Joiner
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GoPro 10 Bones creates multiple cuts (clips) of a video in mid flight.
If you want to stitch these files together and retain gyro data for stabilization, download and use this tool. It will do all the work for you and output a single, big file.
labs
Posts with mentions or reviews of labs.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-04.
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1 YEAR TIME LAPSE
As others have said make sure your settings are consistent, and figure over the course of a year your camera may die or something so you'll need to have the settings documented. A great way to do this is to use the GoPro Labs firmware with the QR code creator. This lets you create a QR code with all of the settings and if they get blown out you just scan the QR code and you're back to business.
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I don't want to lose the GoPro password when reset - what can I do?
Yep, there is a weird undocumented command, so I explained how to do it here https://github.com/gopro/labs/discussions/284
- GoPro Labs Firmware v2.10.70, Mar 2023 Hero11
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Go Pro Labs "Powering Down" after every startup
This is a known issue with the current Labs firmware on HERO11, will be address in the next Labs release. Rolling back also works. Solved here: https://github.com/gopro/labs/discussions/212
- Naked GoPro 11 Powering Off
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GoPro 11 - How to join split files while keeping metadata intact?
I don't write in c so my interpretation udtacopy may be completely wrong, but the code in the GoPro repo seems to only affect the udta atom? (which would be odd since the maintainer is the very same as the one who maintains their GPMF parser) The full GPMF stream is found interleaved between audio/video samples in the mdat atom, whereas the GPMF in the udta atom only contains a few camera details such as serial numbers, but no GPS-log etc.
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GoPro Hero 10 Black Firmware 1.2 released! + AMA with GoPro VP of Product Management Pablo Lema tomorrow 12/16
Looks like GoPro Labs is coming based on 1.20 as well: https://github.com/gopro/labs/commits/master
What are some alternatives?
When comparing ReelSteady-Joiner and labs you can also consider the following projects:
gyroflow - Video stabilization using gyroscope data
lossless-cut - The swiss army knife of lossless video/audio editing
vidSmooth - smooth out any video
ffmpeg.wasm - FFmpeg for browser, powered by WebAssembly
WebODM - User-friendly, commercial-grade software for processing aerial imagery. 🛩
ccapture.js - A library to capture canvas-based animations at a fixed framerate
QMetaObject crate for Rust - Integrate Qml and Rust by building the QMetaObject at compile time.
mdk-sdk - multimedia development kit. download:
gopro-max-knowledge - personal collection of notes and resources to work with GoPro MAX
qml-video-rs - Video player component for QML using Qt6 and `mdk-sdk`
ReelSteady-Joiner vs gyroflow
ReelSteady-Joiner vs lossless-cut
ReelSteady-Joiner vs vidSmooth
ReelSteady-Joiner vs ffmpeg.wasm
ReelSteady-Joiner vs WebODM
ReelSteady-Joiner vs ccapture.js
ReelSteady-Joiner vs QMetaObject crate for Rust
ReelSteady-Joiner vs mdk-sdk
ReelSteady-Joiner vs gopro-max-knowledge
ReelSteady-Joiner vs qml-video-rs