ReClass.NET
neo-fairy-test
ReClass.NET | neo-fairy-test | |
---|---|---|
1 | 1 | |
1,735 | 14 | |
1.2% | - | |
3.1 | 6.9 | |
4 months ago | 25 days ago | |
C# | C# | |
MIT License | MIT License |
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ReClass.NET
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F4SE Issues and Compatibility Thread
I use ReClass for most of the time I'm looking through memory. It has the same memory search feature as CheatEngine plus you get all the cool features ReClass has such as RTTI info.
neo-fairy-test
What are some alternatives?
BulletCountedReloadSystem - source code for system here: https://www.nexusmods.com/fallout4/mods/41178
neo-one - The One for easy, fast, & fun NEO app development.
PlaceInRedStandalone - PlaceInRedStandalone
moonsharp - An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
ClassicHolsteredWeaponsSystem - source code for system here: https://www.nexusmods.com/fallout4/mods/46101
MCM_0.1_AS3
HUDPlusPlus - This mod adds some UI widgets to HUD to display detailed information of object crosshair points to or selected in quick loot menu, it also provides some extra features to make player play holotape and read book directly from quick loot menu without need to open inventory while looting.(Fallout4)
DialogueMenu - init
xdi - The Extended Dialogue Interface removes the hardcoded 4-option limit on dialogue and adds full engine support for any number of player dialogue options.
f4mcm - The Mod Configuration Menu is a settings page for mods. It provides a central location for mod configuration, accessible via the Pause menu.
LevelUpMenu1 - LevelUpMenu1