Raze VS daggerfall-unity

Compare Raze vs daggerfall-unity and see what are their differences.

Raze

Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed. (by ZDoom)

daggerfall-unity

Open source recreation of Daggerfall in the Unity engine (by Interkarma)
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Raze daggerfall-unity
17 302
648 2,574
1.9% -
9.8 9.5
6 days ago 4 days ago
C++ C#
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Raze

Posts with mentions or reviews of Raze. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-11.

daggerfall-unity

Posts with mentions or reviews of daggerfall-unity. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-27.

What are some alternatives?

When comparing Raze and daggerfall-unity you can also consider the following projects:

NBlood - Reverse-engineered ports of Build games using EDuke32 engine technology and development principles (NBlood/Rednukem/PCExhumed)

openmw-android - OpenMW for Android

packages - Package build scripts and support for luxtorpeda client

dosbox-staging - DOSBox Staging is a modern continuation of DOSBox with advanced features and current development practices.

OpenTESArena - Open-source re-implementation of The Elder Scrolls: Arena.

Elysium - Elysium is a visually focused list that is fully featured with hundreds of new additions and optional Creation Club support—extending the base setup with Enai Siaion's full suite of gameplay overhauls as well as various new quests and encounters. (6GB+ of VRAM Required.)

redguard-unity - Main repository containing the Unity project and the wiki

alephone - Aleph One is the open source continuation of Bungie’s Marathon 2 game engine.

OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

crispy-doom - Crispy Doom is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom.

vivanewvegas-wabbajack - A Wabbajack port of the Viva New Vegas modding guide.