RL-Adventure
stable-baselines3
RL-Adventure | stable-baselines3 | |
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3 | 46 | |
2,950 | 7,988 | |
- | 3.6% | |
0.0 | 8.2 | |
over 2 years ago | 8 days ago | |
Jupyter Notebook | Python | |
- | MIT License |
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RL-Adventure
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Applied resources in Pytorch?
can check this out.
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Is there a consensus about RL frameworks?
For me, nothing beats RL-Adventure. It's not perfect, it has bugs, but it's super readable and will let you level up through the different main methods.
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[N] 20 hours of new lectures on Deep Learning and Reinforcement Learning with lots of examples
Lecture 7: Function approximation. (slides, code, video)
stable-baselines3
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Sim-to-real RL pipeline for open-source wheeled bipeds
The latest release (v3.0.0) of Upkie's software brings a functional sim-to-real reinforcement learning pipeline based on Stable Baselines3, with standard sim-to-real tricks. The pipeline trains on the Gymnasium environments distributed in upkie.envs (setup: pip install upkie) and is implemented in the PPO balancer. Here is a policy running on an Upkie:
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[P] PettingZoo 1.24.0 has been released (including Stable-Baselines3 tutorials)
PettingZoo 1.24.0 is now live! This release includes Python 3.11 support, updated Chess and Hanabi environment versions, and many bugfixes, documentation updates and testing expansions. We are also very excited to announce 3 tutorials using Stable-Baselines3, and a full training script using CleanRL with TensorBoard and WandB.
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[Question] Why there is so few algorithms implemented in SB3?
I am wondering why there is so few algorithms in Stable Baselines 3 (SB3, https://github.com/DLR-RM/stable-baselines3/tree/master)? I was expecting some algorithms like ICM, HIRO, DIAYN, ... Why there is no model-based, skill-chaining, hierarchical-RL, ... algorithms implemented there?
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Stable baselines! Where my people at?
Discord is more focused, and they have a page for people who wants to contribute https://github.com/DLR-RM/stable-baselines3/blob/master/CONTRIBUTING.md
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SB3 - NotImplementedError: Box([-1. -1. -8.], [1. 1. 8.], (3,), <class 'numpy.float32'>) observation space is not supported
Therefore, I debugged this error to the ReplayBuffer that was imported from `SB3`. This is the problem function -
- Exporting an A2C model created with stable-baselines3 to PyTorch
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Shimmy 1.0: Gymnasium & PettingZoo bindings for popular external RL environments
Have you ever wanted to use dm-control with stable-baselines3? Within Reinforcement learning (RL), a number of APIs are used to implement environments, with limited ability to convert between them. This makes training agents across different APIs highly difficult, and has resulted in a fractured ecosystem.
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Stable-Baselines3 v1.8 Release
Changelog: https://github.com/DLR-RM/stable-baselines3/releases/tag/v1.8.0
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[P] Reinforcement learning evolutionary hyperparameter optimization - 10x speed up
Great project! One question though, is there any reason why you are not using existing RL models instead of creating your own, such as stable baselines?
- Is stable-baselines3 compatible with gymnasium/gymnasium-robotics?
What are some alternatives?
machin - Reinforcement learning library(framework) designed for PyTorch, implements DQN, DDPG, A2C, PPO, SAC, MADDPG, A3C, APEX, IMPALA ...
Ray - Ray is a unified framework for scaling AI and Python applications. Ray consists of a core distributed runtime and a set of AI Libraries for accelerating ML workloads.
dcss-ai-wrapper - An API for Dungeon Crawl Stone Soup for Artificial Intelligence research.
stable-baselines - A fork of OpenAI Baselines, implementations of reinforcement learning algorithms
nle - The NetHack Learning Environment
Pytorch - Tensors and Dynamic neural networks in Python with strong GPU acceleration
RL-Adventure-2 - Fault-tolerant, highly scalable GPU orchestration, and a machine learning framework designed for training models with billions to trillions of parameters [Moved to: https://github.com/higgsfield-ai/higgsfield]
cleanrl - High-quality single file implementation of Deep Reinforcement Learning algorithms with research-friendly features (PPO, DQN, C51, DDPG, TD3, SAC, PPG)
flux-beamer - Flux is a modern style beamer presentation.
tianshou - An elegant PyTorch deep reinforcement learning library.
acme - A library of reinforcement learning components and agents
Super-mario-bros-PPO-pytorch - Proximal Policy Optimization (PPO) algorithm for Super Mario Bros