Quake | DOOM-3 | |
---|---|---|
43 | 9 | |
4,574 | 2,848 | |
1.4% | 1.6% | |
0.0 | 0.0 | |
7 months ago | over 8 years ago | |
C | C++ | |
- | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Quake
- Nebula is an open-source and free-to-use modern C++ game engine
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Don't waste money on a math coprocessor they said;
K5/Cyrix could overlap Integer and FPU operations, what they couldnt do was interleave (pipeline) FPU operations so that multiple floating point instructions ran in parallel.
https://www.phatcode.net/res/224/files/html/ch63/63-02.html
Here a non perspective correction related Quake FPU code example https://github.com/id-Software/Quake/blob/bf4ac424ce754894ac...
Lcliploop:
- Quake's lightning gun bug explained
- Can one create games on a low end pc?
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Honestly don't understand why people keep buying from them
Quake seriously wasn't any more complicated. The only thing about Quake that really made it stand out was its 3D engine which, while revolutionary for its time, was basically stone-age technology by modern standards.
- How can i compile a modified source of quake?
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Get in nerd, we're going fragging (1999)
You can also read this very old CPMA code that reimplements bunny hopping into Quake 3, a link I'm able to dig up because I have also been playing since literally the first one came out.
- Free as in freedom
- Is it possible to create a raycast game with rooms above rooms?
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upload a picture of waluigi
I checked this out too, https://github.com/id-Software/Quake expands to a 12.3MB directory for me (excluding .git/, which is another 3MB or so).
DOOM-3
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Using C++ as a scripting language, part 8
>As an aside, I find the idea of writing game code in unmanaged C++ perplexing.
https://github.com/id-Software/DOOM-3
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Benchmarking Malloc with Doom 3
I don't know of a Carmack engine that doesn't have a benchmark facility.
timedemo uscache
The DOOM3 source is here https://github.com/id-Software/DOOM-3
There are lots of fascilities for recording and playing back demos. The author could record their own gameplay and play it back in realtime vs running timedemo (which plays back as fast as possible).
2865: cmdSystem->AddCommand( "recordDemo", Session_RecordDemo_f, CMD_FL_SYSTEM, "records a demo" );
- Is it worth petitioning Raven Software to release the Quake 4 source code?
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Do AAA game studios with custom engines use a lot of visual scripting?
The probability a company uses visual scripting seems to correlate to how much they embrace parsing and reflection. Whenever someone is skeptical about the value of those things I just remind them that Doom3 has a C++ parser and reflection generator in it's original non-BFG release.
- Interesting Halo 3 script comments.
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Doom 64 Limited Run Collectors Edition Finally Arrived!
No but there are open-source engine ports, you only need the content packs (wad) to play it with those. Doom 3 is open source tho, they violated some licenses or something and released the source a couple of years ago (https://github.com/id-Software/DOOM-3)
- Character Movement Hurdle.
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How does the input system for DOOM 3 work?
Not familiar with other platforms but the Windows version uses DirectInput8 polling to retrieve keyboard and mouse state, as seen here.
- Dr. Beef - Salute for Doom 3!!
What are some alternatives?
ioq3 - The ioquake3 community effort to continue supporting/developing id's Quake III Arena
Quake-III-Arena - Quake III Arena GPL Source Release
halflife - Half-Life 1 engine based games
Quake-2 - Quake 2 GPL Source Release
quakespasm - QuakeSpasm -- A modern, cross-platform Quake game engine based on FitzQuake.
jank - A Clojure dialect hosted on LLVM with native C++ interop
Jedi-Academy - Star Wars Jedi Knight: Jedi Academy
Godot - Godot Engine – Multi-platform 2D and 3D game engine
DOOM-3-BFG - Doom 3 BFG Edition
Jedi-Outcast - Star Wars Jedi Knight II: Jedi Outcast