Q2RTX VS FidelityFX-FSR2

Compare Q2RTX vs FidelityFX-FSR2 and see what are their differences.

Q2RTX

NVIDIA’s implementation of RTX ray-tracing in Quake II (by NVIDIA)

FidelityFX-FSR2

FidelityFX Super Resolution 2 (by GPUOpen-Effects)
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Q2RTX FidelityFX-FSR2
34 43
1,201 1,902
0.4% 0.5%
9.2 3.1
19 days ago 9 months ago
C C
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Q2RTX

Posts with mentions or reviews of Q2RTX. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-07.

FidelityFX-FSR2

Posts with mentions or reviews of FidelityFX-FSR2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-04.

What are some alternatives?

When comparing Q2RTX and FidelityFX-FSR2 you can also consider the following projects:

yquake2 - The Yamagi Quake II client

REFramework - Scripting platform, modding framework and VR support for all RE Engine games

vkQuake2 - id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)

DLSS - NVIDIA DLSS is a new and improved deep learning neural network that boosts frame rates and generates beautiful, sharp images for your games

vkcv-framework - Mirror from https://gitlab.uni-koblenz.de/vulkan2021/vkcv-framework.git

box86 - Box86 - Linux Userspace x86 Emulator with a twist, targeted at ARM Linux devices

Streamline - Streamline Integration Framework

SDL - Simple Directmedia Layer

WispRenderer - RTX Ray Tracing Renderer, made by Y3 students at Breda University of Applied Science

FidelityFX-FSR - FidelityFX Super Resolution