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raytracinginoneweekendincuda
The code for the ebook Ray Tracing in One Weekend by Peter Shirley translated to CUDA by Roger Allen. This work is in the public domain.
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WispRenderer
Discontinued RTX Ray Tracing Renderer, made by Y3 students at Breda University of Applied Science
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
https://github.com/NVIDIA/Q2RTX A really solid a-svgf implementation by nvidia in quake. A-svgf is a basic denoiser.
https://github.com/GPUOpen-Effects/FidelityFX-FSR2 FSR2 is also very nice for reducing graphics requirements as it's basically open source DLSS2.x.
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