ProjectPSX
Magick.NET
ProjectPSX | Magick.NET | |
---|---|---|
4 | 12 | |
1,005 | 3,257 | |
- | - | |
5.5 | 9.6 | |
6 months ago | 4 days ago | |
C# | C# | |
MIT License | Apache License 2.0 |
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ProjectPSX
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Trying to get into CPU Emulation and have a few questions.
I will try to answer your questions. As context i've build Chip8, Intel 8080, Gameboy and Playstation emulators, also Just keep in mind that this is my opinion.
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Which one is easier? PSX emulator or GBA emulator?
I have written a PSX emulator (https://github.com/BluestormDNA/ProjectPSX) so maybe I'm quite biased:
- Why is there a lack of cool repos?
- Is C# a good language for emulators?
Magick.NET
- Archetype Counter (The perfect counter tool for PokeMMO)
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Discussion Thread
There's Magick.NET, in retrospect it would probably be the best option, but I already learned enough SkiaSharp so I'm sticking with that.
- Announcing ImageSharp 3.0.0
- Can I read a webp image from a stream to "System.Drawing.Image"
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Compress/resize images
Magick.NET is also good, but has some unmanaged dependencies.
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Why is there a lack of cool repos?
Magick.NET for image manipulation https://github.com/dlemstra/Magick.NET
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What is the best way to ensure that image file is not more than 5mb?
We use Image Magick for anything image related like that. It's free. It will even perform image compression if you want to do that. Here's the Magick.NET c# library.
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What are you using in your c# dotnet core commercial web apps for backend image processing? Like thumbnail creation and determining video length... FFmpeg looked like a good choice but then there is significant documentation regarding it being unavailable for commercial use.
If I could, I would use ImageSharp. But as we depend on some tiff features that are not implemented, I’m using ImageMagick via Magick.NET
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.NET 5 Generate Captcha image
And you think what your images will be x10 stronger?) Btw, you can use cross-platform Magick.NET, but don't do that use any of nuget packages captchas, most of then have image difficulty settings.
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Resizing an image without System.Drawing
If you're happy with using image magick there's always Magick.net https://github.com/dlemstra/Magick.NET
What are some alternatives?
enge-js - eNGE JavaScript PlayStation Emulator
ImageSharp - :camera: A modern, cross-platform, 2D Graphics library for .NET
Chip8 - Chip 8 Interpreter / Emulator
ImageProcessor - :camera: A fluent wrapper around System.Drawing for the processing of image files.
Sony9Pin.net - A dotNET library to control a video recorder using the Sony 9-Pin protocol. The Odetics protocol is a superset of the Sony 9pin protocol.
OpenCvSharp - OpenCV wrapper for .NET
CSCore - An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.
Emgu CV - Emgu CV is a cross platform .Net wrapper to the OpenCV image processing library.
awesome-dotnet - A collection of awesome .NET libraries, tools, frameworks and software
ImageResizer - The official repository for ImageResizer
FlaxEngine - Flax Engine – multi-platform 3D game engine
MetadataExtractor - Extracts Exif, IPTC, XMP, ICC and other metadata from image, video and audio files