Pico-Escape-Room
openage
Pico-Escape-Room | openage | |
---|---|---|
2 | 56 | |
5 | 12,421 | |
- | 0.6% | |
2.0 | 9.6 | |
over 2 years ago | 3 days ago | |
Python | Python | |
Apache License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Pico-Escape-Room
openage
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Lessons from Open-Source Game Projects
[openage]https://github.com/SFTtech/openage) - Age of Empires II clone. Python, C++
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How to get started with modding
Perhaps you can contribute to this project: https://github.com/SFTtech/openage
- Openage v0.5.0
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Remaking AoE2
It is currently being done and published here: https://github.com/SFTtech/openage/
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TheViper: "At this point, content is enough. Screw more content, let's make the game 100% playable."
That's most likely not happening, but there is an opensource AoE2 engine that is in development https://github.com/SFTtech/openage
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Ad, an open source historical RTS in development for 22 years
The openage is as well a fantastic project https://github.com/SFTtech/openage
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Openage Development 2023: April
Hey, there are a bunch of build instructions listed here in the Github repo. Dependencies for Fedora should also be linked there. If you want to see the latest stuff (i.e. the things we're talking about in the post above), you should pull from the branch in this PR: https://github.com/SFTtech/openage/pull/1505
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Need an answer
For example Openage (OSS re-implementations of Age of Empires): https://github.com/SFTtech/openage/blob/master/doc/media_convert.md
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Openage Development 2023: March
With this feature done (or rather awaiting merging in PR #1501), the engine is now able to spawn a game entity with the gaben graphic on mouse click:
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Looking for a ways to create an AI simulation
I have tried building opensource aoe2 implementations like freeaoe, openage, but with not much success.
What are some alternatives?
picotamachibi - Build your own Virtual Pet using MicroPython on a Raspberry Pi Pico
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
MicroPython-Firmware-Development - A comprehensive and FREE Online MicroPython Firmware Development tutorial utilizing a Raspberry Pi Pico going step-by-step into the world of Python for microcontrollers.
rustdesk - An open-source remote desktop, and alternative to TeamViewer.
buzzer_music - RPI Pico / Micropython library to play music through one or more buzzers, can automatically replace chords with fast arpeggios to simulate polyphony with a single buzzer. Music can be easily taken from onlinesequencer.net
sysrsync - Simple and safe system's rsync wrapper for Python
Connect-4 - Connect 4 is a token game created with Python and module Numpy. Place 4 tokens in a row (vertically, horizontally, or diagonally) before your opponent wins. Single-player against Artificial Intelligence and multiplayer also available.
OpenGothic - Reimplementation of Gothic 2 Notr
faiss-server - faiss serving :)
space-station-14 - A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
cmake_min_version - Determine the minimal requirement CMake version of a project
mistborn