Path-Creator
Path creation asset for Unity game development (by SebLague)
PlatformerRails
Character Controller for 2.5D Platformer on Unity (by FriendSea)
Path-Creator | PlatformerRails | |
---|---|---|
14 | 2 | |
1,718 | 114 | |
- | - | |
0.0 | 1.9 | |
6 days ago | 12 months ago | |
C# | C# | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Path-Creator
Posts with mentions or reviews of Path-Creator.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-20.
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Boomerangs
If you want to avoid using physics, you could create the path you want the boomerang to take, by using Bézier Path Creator
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3D fixed camera platformer in the style of Mario 3d World that I'm working on
Lemme tell you, this camera system is a huge pain in the ass to work with. Basically the camera moves along a bezier path towards the nearest point to the player. It's always looking at the player, plus an offset. The camera position also has an offset on it, which is how you get certain angles. There are hidden triggers that switch to different paths when the perspective needs to change (behind the player vs beside the player, ect). There's also override zones and a few custom camera types. It's mostly automatic but annoying to make the path!
- Need Help With Curving Lines
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Help with generating UVs for a spline-based river building tool
I'm using Sebastian Lague's spline tool: https://github.com/SebLague/Path-Creator
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What's the best way to implement this mechanic?
Here a free package so you can use that: https://assetstore.unity.com/packages/tools/utilities/b-zier-path-creator-136082
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How to easily create a roller coaster
Though, this free asset from Sebastian Lague could get you started. It can move an object (in your case, the camera) at constant speed along a path. If you want the speed to vary along the path, someone will need to code that. I extended his script to increase/reduce the speed of the object depending on the slope of the curve. It worked fine for my purpose.
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Improving workflow using splines | 2 minutes instead of 20 minutes.
Dreamteck Splines 2
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Updated Enemy Movement and more Generator Features
As I mentioned in my previous update, I've gone back and modified the movement script. This time, I'm using a preexisting asset and just modified a few parts. It's a little bloated (containing 3D features which I don't need), so I'll probably work on only including the implementations that I actually need.
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I made this kerb in blender, but this turn is a bit elevated. the beginning is correct height but the end its off the ground, how to fix?
I would consider changing the approach altogether. If you use a spline tool (such as Curvy or Bézier Path Creator), you can then use the curve to procedurally create the model and have it conform to any surface.
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Attack Slash Effects Workflow
We already used [Path Creator by Sebastian Lague](https://assetstore.unity.com/packages/tools/utilities/b-zier-path-creator-136082) (it's FREE!) in our previous project and it comes with an example that extrudes a mesh along a path. It was easy to adapt Sebastian's example to our needs.
PlatformerRails
Posts with mentions or reviews of PlatformerRails.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-20.
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What's the best way to implement this mechanic?
I think you could use this.
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Update of my Klonoa Fangame
Also, this is the plugin, in case someone wants to give it a try: https://github.com/FriendSea/PlatformerRails
What are some alternatives?
When comparing Path-Creator and PlatformerRails you can also consider the following projects:
SplineMesh - A Unity plugin to create curved content in real-time with bézier curves
PathPlayerTest