I made this kerb in blender, but this turn is a bit elevated. the beginning is correct height but the end its off the ground, how to fix?

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  • Path-Creator

    Path creation asset for Unity game development

  • I would consider changing the approach altogether. If you use a spline tool (such as Curvy or Bézier Path Creator), you can then use the curve to procedurally create the model and have it conform to any surface.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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