ParadiseEngineVulkan
corona
ParadiseEngineVulkan | corona | |
---|---|---|
1 | 20 | |
6 | 2,419 | |
- | 1.2% | |
0.0 | 7.8 | |
over 2 years ago | 8 days ago | |
C++ | C++ | |
- | MIT License |
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ParadiseEngineVulkan
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Render inside ImGui window
Hey everyone, I've been learning Vulkan, following https://vulkan-tutorial.com/ and managed to include imgui in my application. However, I'm lost trying to render inside the "Editor" window on my custom engine. I've managed to find a couple examples using openGL but none in vulkan. Any pointers would be hugely appreciated. https://github.com/JoseETeixeira/ParadiseEngineVulkan
corona
- Solar2D is Lua-based game engine focusing on ease of iterations and usage
- LÖVE: a framework to make 2D games in Lua
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Total Noob With a Question.
This is using the Lua language and the Solar2d game framework
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What mobile game engine to choose for a simple multiplateforme gacha game?
- https://solar2d.com/
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10 lesser known engines to make games for fun and relax
I was a big fan of Solar2D (formerly known as CoronaSDK) for many years... I developed several games for the various App Stores. It's still around, free, and is now Open Source.
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Hello everyone!
https://solar2d.com/ Best Lua game engine around and only getting better.
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should i use pygame, lua or gamemaker language for an rpg
Not tailored specifically for an RPG but I'd suggest taking a look at Solar2D.
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What game engine to use for a 2D interface only game
About Solar2D, I'd suggest their Discord channel for better communication.
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Theory vs Practice
Dont follow this path. Computers are nowadays fast enough so you do not need a low level language. Take a different language and use the libraries. I think a while ago Romero recommended LUA with corona sdk, now called solar 2d https://solar2d.com/
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Recommended platform / language for making very basic Mario clone
Solar2D uses Lua, and is quite efficient in 2D games
What are some alternatives?
imgui - Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
Godot - Godot Engine – Multi-platform 2D and 3D game engine
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
krkrz - Kirikiri Z Project
flame - A Flutter based game engine.
MicroTeX - A dynamic, cross-platform, and embeddable LaTeX rendering library
hubomat - Github actions for running a HubOMatic deploy
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
lovr - Lua Virtual Reality Framework
gon - Sign, notarize, and package macOS CLI tools and applications written in any language. Available as both a CLI and a Go library.
fish-shell - The user-friendly command line shell.
defold - Defold is a completely free to use game engine for development of desktop, mobile and web games.