OtisFX
A small set of effects for Reshade (by FransBouma)
Shaders
My shaders for ReShade by crosire (by brussell1)
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OtisFX | Shaders | |
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14 | 4 | |
125 | 38 | |
- | - | |
4.6 | 0.0 | |
2 months ago | about 2 years ago | |
HLSL | HLSL | |
GNU General Public License v3.0 or later | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OtisFX
Posts with mentions or reviews of OtisFX.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-07-03.
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Screenshots Using Reshade
Hello! I grabbed this one: https://github.com/FransBouma/OtisFX and adjusted the Adaptive Fog. Please note that you'll need to follow this guide to flip the fog image (otherwise the fog is upside-down, with tree silhouettes pointing downward lol):
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Have my V and world looking pretty much how I want it to but the face isn't right. I see a lot of great screenshots with practically photo realistic V faces. Is there a mod to achieve this?
you can set up lights using AMM or the Camera Tools by Frans 'Otis_Inf' Bouma which cost money unfortunately. the same guy also made CinematicDOF for ReShade which is free and so much better than the Depth of Field built into the in-game Photo Mode.
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Beauty in the day / merc at night
placing lights using AMM and CinematicDOF from OtisFX in ReShade are massive improvements in image quality. there are tons of tutorials on getting better compositions and posing. i find this guides like this on where to crop portraits very useful.
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Valerie - In game screenshots using Reshade & Cyberlite
it's most likely CinematicDOF for Reshade. made by the same person who also made the photo mode mod, but this one's free! (and also incredibly good)
- Where can I get the .fx files, like fakehdr.fx? I have a game install from someone else, but when I install reshade to another game, most fx files are missing. Can I just copy and paste? (Even if they're from an older version?)
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[Sigh] Ah...Swamp
Cinematic DoF by FransBouma
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Crytek sends letter of Cease and Desist to popular photomode modder Frans Bouma
No I'm not: https://github.com/FransBouma/InjectableGenericCameraSystem How get started: https://weblogs.asp.net/fbouma/let-s-add-a-photo-mode-to-wolfenstein-ii-the-new-colossus-pc My reshade shaders: https://github.com/FransBouma/OtisFX My UUU v3, usable in 300 games is still free: https://framedsc.com/GeneralGuides /universal_ue4_consoleunlocker.htm I contributed to Reshade as well.
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Walking in the acid rain
AdaptiveFog shader for ReShade to make the yellow fog denser/more opaque
- Is there a way to find out where the reshade installer sources all the various shaders from? Can't use the installer under WINE so I need to get them manually
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Are there ReShade settings that will give the game more cinematic blurry console look?
Try Depth Haze. From https://github.com/FransBouma/OtisFX:
Shaders
Posts with mentions or reviews of Shaders.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-04.
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Lighting up the caves via ReShade
The only shader I'm using is eyeadaptation.fx, and with that you can actually have a strategy when playing (rather than just reflex reactions to jump scares).
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Need TOS advice/opinions on a tool idea to make the in-game UI pseudo-customizable
I tried googling for a bit and found this: https://github.com/brussell1/Shaders/blob/master/Shaders/AreaCopy.fx
- Where can I get the .fx files, like fakehdr.fx? I have a game install from someone else, but when I install reshade to another game, most fx files are missing. Can I just copy and paste? (Even if they're from an older version?)
- Is there a way to find out where the reshade installer sources all the various shaders from? Can't use the installer under WINE so I need to get them manually
What are some alternatives?
When comparing OtisFX and Shaders you can also consider the following projects:
prod80-ReShade-Repository - Effects created for ReShade
AstrayFX - Shaders for ReShade that strayed away from the Depth3D Repo.
reshade-shaders - A collection of post-processing shaders written for ReShade.
Warp-FX - Shaders that in no way make your game any more appealing. Use them anyways.
qUINT - Collection of general-purpose effects for the ReShade shader injector.
Insane-Shaders - This is my personal collection of the shaders I've created for reshade.
MLUT - Previously known as Super Look Up Tables
fubax-shaders - A collection of post-processing shaders written for ReShade that I contribute to.