OtisFX VS qUINT

Compare OtisFX vs qUINT and see what are their differences.

OtisFX

A small set of effects for Reshade (by FransBouma)

qUINT

Collection of general-purpose effects for the ReShade shader injector. (by martymcmodding)
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OtisFX qUINT
14 14
125 470
- -
4.6 3.2
2 months ago 9 months ago
HLSL HLSL
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OtisFX

Posts with mentions or reviews of OtisFX. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-03.

qUINT

Posts with mentions or reviews of qUINT. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-15.

What are some alternatives?

When comparing OtisFX and qUINT you can also consider the following projects:

prod80-ReShade-Repository - Effects created for ReShade

reshade-shaders - Shaders that in no way make your game any more appealing. Use them anyways. [Moved to: https://github.com/Radegast-FFXIV/Warp-FX]

reshade-shaders - A collection of post-processing shaders written for ReShade.

AstrayFX - Shaders for ReShade that strayed away from the Depth3D Repo.

MLUT - Previously known as Super Look Up Tables

Warp-FX - Shaders that in no way make your game any more appealing. Use them anyways.

fubax-shaders - A collection of post-processing shaders written for ReShade that I contribute to.

SweetFX

reshade - A generic post-processing injector for games and video software.

reshade-vrtoolkit - Modular shader to enhance you HMD clarity & sharpness with minimal performance impact.