OpenXcom
Cataclysm-DDA
OpenXcom | Cataclysm-DDA | |
---|---|---|
64 | 1,903 | |
1,822 | 9,694 | |
0.6% | 0.9% | |
7.0 | 10.0 | |
about 1 month ago | 5 days ago | |
C++ | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OpenXcom
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Lessons from Open-Source Game Projects
OpenXCOM - XCOM clone. C++, SDL2
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XcomUtil
Love(ed) that game.
Always wonder where they get their "recruits", who seem to have trouble with aiming their weapons towards the enemy.
There's an open-source & cross platform remake of the engine. You still need the original game assets.
Easy to mod - he config files are YAML.
https://openxcom.org/
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A littel guide for alien colony assaults in TFTD
(Before I say anything I just want to say that I've only played TFTD on beginner. I don't know if this works on the harder difficulties, but I feel like the strategy is relatively sound. Please don't take my word as gospel lol. Also, PLEASE USE OPENXCOM! It's a lifesaver.)
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Is the original Xcom games worth playing nowadays?
If you want to go for that ride I highly recommend to buy the game and install OpenXCom which comes with full compability on modern systems and QoL improvements and a ton of mods and bugfixes (note you need a copy of the original to play openxcom as it uses the sprites, music etc.): https://openxcom.org/
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What game gives you nostalgia and how old are you?
X-Com was just so hard, and I kept naming all my soldiers various family and friend names ... and boy did they die a lot. I still go back and play it randomly to this day, thanks to the https://openxcom.org project 🤘🤘🤘
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Save 100% on Warhammer 40,000: Gladius
Are you talking about this? That's a homage to the original X-COM games, not the two revived XCOM games (Enemy Unknown and 2).
- An ironman victory almost 30 years in the making. What a journey. What a game. Unlike anything else.
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What is your favorite open source Linux game? Mine is Wideland (Best way to describe is the way Settlers 3 should have been)
With the amount of streams I have with modded openxcom, I'm pretty sure I'm already addicted to it.
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Et indblik i pirateri af computerspil 90’erne
Til dem der ikke er færdig med at spille UFO: Enemy Unknown, så er der ret meget at hente i OpenXcom. Spil var bare bedre dengang.
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What is the Oldest Game you still play?
Good old one :) https://openxcom.org/
Cataclysm-DDA
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Weapons for 'Giants'
And that sucks! I really wish being Huge (or Tiny, but I haven't tried that personally) felt more distinct than it does. You really shouldn't be able to operate holdout pistols, but you should be able to stuff a thanksgiving turkey in your coat pocket.
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MoM what is nether attunement?
If you look in the jmath.json file (https://github.com/CleverRaven/Cataclysm-DDA/blob/master/data/mods/MindOverMatter/jmath.json) under the matrix awakening odds and portal storm awakening odds, change the Return to "return": "0 * _0". That should set the odds of awakening to 100% regardless of how many paths you have.
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Using Anvils in Vehicles? (Current Experimentals)
Are you sure? I checked the initial PR and couldn't find any mention of an anvil, and I checked the current files, and also couldn't find any mention of an anvil.
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[MoM] Electrokinesis vehicle charging?
There is not, but it was mentioned as a desired feature in the original PR introducing Electrokinesis so it will hopefully be added eventually.
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what are these spooky things on the map
Must be the newest experimental. Static hordes were added back to worldgen, the hordes option now only toggles dynamic hordes.
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Portal Storm Frequency and Portal Storm Size Changer Mod
It currently works as of: https://github.com/CleverRaven/Cataclysm-DDA/releases/tag/cdda-experimental-2023-12-09-0323
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Changelog from the last week [1 - 8 Dec]
[default 3D field of view was reverted|https://github.com/CleverRaven/Cataclysm-DDA/pull/69940] because there were some bugs in the tests due to it
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[SERIOUS] Important suggestion for GTA VI
That said, I recommend Cataclysm: Dark Days Ahead, which offers something like this.
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[MoM] How do I progress my powers?
Each power has a different set of thresholds leading into different powers. You can check the JSON files for each class on github to see which powers lead into eachother at what level.
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Flint knapping during Innawoods runs should make a full toolkit available to the player
Yeah, I ran into a similar issue working on craftable bone spike spears. https://github.com/CleverRaven/Cataclysm-DDA/pull/57447 There is some decent research on the topic but it’s not open access which didn’t leave me with evidence to support my argument besides basically metadata. For the record I think this is reasonable, it’s just frustratingly difficult to find accessible modern research on these interesting topics
What are some alternatives?
OXCE-od - Port of OpenXcom Extended to OpenDingux 👽
Cataclysm-BN - Cataclysm: Bright Nights, A fork/variant of Cataclysm:DDA by CleverRaven.
Simitone - Re-implementation of The Sims 1, based off of FreeSO.
UndeadPeopleTileset - Back it up while it is still here, lads.
OpenApoc - Opensource rebuild of the XCOM Apocalypse Engine that requires the original files to run.
CDDA-Tilesets - Master tileset repository for Cataclysm: Dark Days Ahead
FreeSims - Open source engine used for The Sims
Catapult - A cross-platform launcher for Cataclysm: DDA and BN
OpenTTD - OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
CDDA-Game-Launcher - A Cataclysm: Dark Days Ahead launcher with additional features
CorsixTH - Open source clone of Theme Hospital
cdda-guide - The Hitchhiker's Guide to the Cataclysm