OpenVR-InputEmulator
OpenVR-AdvancedSettings
OpenVR-InputEmulator | OpenVR-AdvancedSettings | |
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28 | 56 | |
696 | 1,186 | |
- | 1.0% | |
0.0 | 6.1 | |
8 months ago | 17 days ago | |
C++ | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
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OpenVR-InputEmulator
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ProTas Quick Start Guide - Just received your ProTas? READ THIS FIRST!
Creating angle & position offsets for your controllers in SteamVR using OpenVR Input Emulator. You can create and save an endless number or profiles, and change between them or your controller defaults whenever you want. While you can use this to overcome significant physical offsets, doing so is not recommended as the larger the physical offset you compensate for, the more 'off' the controllers feel to handle.
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Dear Developers,
You can change the controller offset manually with this https://github.com/matzman666/OpenVR-InputEmulator/releases
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First Prototype is finished :)
base mod
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Controller emulation in SteamVr for compatibility.
OVR Input Emulator might be what you're looking for?
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VR Games with support for changing controller/pointer offset angle for someone with limited hands movement
I tried this build (https://github.com/matzman666/OpenVR-InputEmulator/issues/198)It appears to be more recent than the 1.3 release. It doesn't work with my Pico 3 Link. Got a "could not find device" error when doing "apply" but maybe it works with your HMD. There is also another fork (1.4) but same result for me (https://github.com/outerelocarlos/OpenVR-InputEmulator/releases/tag/v1.4)
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Laying down in vr help
OpenVR Input Emulator (unmaintained for a few years, might be broken)
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Who should I contact to get the ability to calibrate my play space off-horizon so I can play games in bed?
OpenVR-InputEmulator has that ability under "Device Offsets". It hasn't maintained in years and for me it just crashes (weird nonstandard VR setup here), maybe you'll have more luck.
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Are there tools available for someone with shaky hands?
OpenVR Input Emulator might be able to help. It has Motion Compensation options, which contain things like an avaraging and kalman filter option. I tried them out, but didn't get plain averaged controller movement. I think that this feature is specifically aimed at simulators with motion control platforms and not quite what you're looking for... I was going to suggest you create a feature request issue on the github page, but it seems that the main dev has dropped the project :\
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Just came up with a really comfortable way to watch movies in VR using a mic stand. Finally no more pressure on my cheeks!
The SteamVR addon OpenVR-InputEmulator has that available under "Device Offsets". But the software is pretty old and last time I tried it, it just crashed, though that wasn't with a Quest2.
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Menu Button issue
Well you could try VR input emulator. Not sure if it still works, hasn’t been updated in a long time but it used to be great. And yeahthe steam controller bindings partly depends on what control but you’re right the ui for it sucks and freezes up and shit. Idk why you have to be running vr to do it. I find if you put vrwebhelper.exe to high priority in task manager it functions way better.
OpenVR-AdvancedSettings
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[G2 Reverb] New SteamVR Update broke recentering?
Thank you for this! I am familiar with Steam Depot and rolling back updates, but when I looked into it for SteamVR, it seemed like it required several Depots and I wasn't willing to go that ham into it just yet (before asking for help). Luckily my problem was fixed by simply removing OVRAS, but maybe your solution will help someone else, so I very much appreciate the effort you put into your answer as well!
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[Mod release] Bullet Time V.A.T.S VR
VAFS Redux works well in VR in my experience and you don't need to use quick slots for activation since you can send keyboard hotkeys in VR using OpenVR2Key or OpenVR-AdvancedSettings.
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I'm extremely proud to announce that Joy Flight has released on Steam - my free to play arcade flight game
Changing the Y axis here: https://github.com/OpenVR-Advanced-Settings/OpenVR-AdvancedSettings/raw/master/docs/screenshots/OffsetPage.png
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the PERCNOPS VIRTUAL RIG has been released, get it now on Steam : (VR tool to emulate virtual interfaces such as gamepads and steering wheels for PC games)
For Steam you could probably use an Overlay app. Examples of this include https://github.com/dantman/elite-vr-cockpit, https://github.com/OpenVR-Advanced-Settings/OpenVR-AdvancedSettings and https://github.com/pottedmeat7/OpenVR-WalkInPlace (or Natural Locomotion)
- Turbo button binding?
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MixedVR Manager first-time setup issues (and just general SteamVR headaches)
I'm curious what you mean by MixedVR Manager is broken. After reading a lot of github it is sounding like the SteamVR room setup loop may be a bug / problem with OVR Advanced Settings...
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Locomotion solution for Linux
I don't think OpenVR Advanced Settings does exactly what you're asking but you might be able to tweak it a bit to get what you want.
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Emulate Buttons and Joysticks of other controllers?
https://github.com/OpenVR-Advanced-Settings/OpenVR-AdvancedSettings/blob/master/docs/SteamVRInputGuide.md one guide for SteamVR's Input
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Skyrim VR placing me in floor.
"OVR Advanced Settings" Steam VR overlay (for moving perspective like your height under "Offsets" > Move Space [X,Y up-down, and Z]) - through Steam download (I use this one, it's kept up-to-date): https://store.steampowered.com/app/1009850/OVR_Advanced_Settings/ Or alternatively not through Steam (find the Installer under Assets to download): https://github.com/OpenVR-Advanced-Settings/OpenVR-AdvancedSettings/releases
- Do you guys feel comfortable with all the VR Gadgets you need to enjoy VR and motion sickness and the fact there are not many Huge Promised Metaverses?
What are some alternatives?
OpenVR-InputEmulator - An OpenVR driver that allows to create virtual controllers, emulate controller input, manipulate poses of existing controllers and remap buttons. A client-side library that communicates with the driver via shared-memory is also included.
OpenVR-SpaceCalibrator - Use tracked VR devices from one company with any other.
OpenVR-InputEmulator - An OpenVR driver that allows to create virtual controllers, emulate controller input, manipulate poses of existing controllers and remap buttons. A client-side library that communicates with the driver via shared-memory is also included.
OpenVR2Key - Simulates key presses from SteamVR input
SteamVR-Dongle-Flash - A simple Guide and batch script to flash steam controller dongles to watchman dongles for SteamVR/OpenVR
elite-vr-cockpit - A SteamVR Overlay providing a virtual throttle and joystick and holographic buttons for ship functions, with custom integration into Elite Dangerous
aardvark - A platform for AR in VR
OVRLay - (Hopefully) An easy-to-use toolkit for developing OpenVR Overlays with Unity Engine!
openvr - OpenVR SDK
LuxVR - Night mode application for VR
OpenVRDesktopDisplayPortal - Put your favorite Desktop Window directly into any OpenVR game!
ChaperoneTweak - An in-VR chaperone editor