OpenTESArena
crispy-doom
OpenTESArena | crispy-doom | |
---|---|---|
23 | 15 | |
905 | 763 | |
- | - | |
8.5 | 9.1 | |
about 15 hours ago | 7 days ago | |
C++ | C | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OpenTESArena
-
Is Oblivion the GOAT?
Arena: Waiting on a playable release of OpenTESArena.
-
Ring of Khajiit doesn't offer armour bonus with Ebony Amulet
Here's the Arena remake project, which is not using Unity but is instead a complete reimplementation using C++: https://github.com/afritz1/OpenTESArena
- Is there any way I can change the aspect ratio?
-
First time playing ES - questions
Here’s a good source to read first. It’ll help you set up your first character so you don’t waste much time failing again and again. I also want to jump into Arena but I’ll wait for a wholesome OpenTESArena. The controls are of the previous century making it very tiresome to play. You could also see some playthroughs on YouTube. Imo it’s worth some time to play around a bit in Arena but if you plan to move on to Daggerfall, go straight to DaggerfallUnity. Cheers and have fun. (And say goodbye to friends…)
-
Suggested mods to play TES Arena with nowadays?
Your options are going to be very limited, especially since OpenTESArena has not even reached Beta state yet. But TES Arena Remapped let's you play with WASD controls (you'll want to rename the mapper file to your version of DOSBox).
-
Is there an "Arena Unity"?
Nonsense. It's definitely not. The last commit is from June 2022 (https://github.com/afritz1/OpenTESArena) and the Discord Channel active with the dev itself posting quite frequently.
-
oblivitards are evolving
I reckon that'll happen a few days after OpenTESArena gets mod support.
-
TES 1 Arena Mod that makes it just like other elder scrolls games
There is no such mod as of yet, but OpenTESArena is being developped and it might provide new options modders.
-
PSA: Three older Bethesda games now free on Steam
The Elder Scrolls: Arena has an experimental Linux client with no actual gameplay yet. The version on Steam is apparently the floppy version and is lacking some features, however it does run fine through Doxbox.
-
Wondered why I couldn't find the newly added Elder Scrolls 2. Well done, Bethesda.
There is one, written in c++ https://github.com/afritz1/OpenTESArena
crispy-doom
- Crispy Doom: A limit-removing enhanced-resolution Doom source port
-
Crispy Doom
It might just be easier to download and extract a fresh copy of crispy doom, which should have all the default settings: https://github.com/fabiangreffrath/crispy-doom/releases/tag/crispy-doom-6.0 .
-
Best way to get into classic Doom?
To make it just a tad higher rez/support widescreen and other quality of life improvements, Crispy Doom. (https://crispy-doom.org/)
-
My attempt to frontend as a backend person
So there's this project that I absolutely love which is Crispy Doom, a source port for doom which aims to retain the original vanilla gameplay while adding some QOL improvements such as higher resolution, widescreen support etc...
-
foss gang
PrBoom+, Crispy, Woff!, and others are more vanilla friendly, meaning that you get the same experience as the original clients.
-
The Elder Scrolls Arena and Daggerfall, along with other legacy Bethesda titles are coming to Steam
Crispy Doom - Limit-removing enhanced-resolution Doom source port based on Chocolate Doom.
- Crispy Doom is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom.
What are some alternatives?
dxx-rebirth - Descent-Rebirth and Descent II-Rebirth
woof - Woof! is a continuation of the Boom/MBF bloodline of Doom source ports.
redguard-unity - Main repository containing the Unity project and the wiki
prboom-plus - This is a cleaned up copy of the PrBoom+ SVN repository as a courtesy for those interested in forking that port
daggerfall-unity - Open source recreation of Daggerfall in the Unity engine
DoomLauncher - Doom Launcher is a doom launching utility and database for custom wads and pk3s
openrw - OpenRW "Open ReWrite" is an un-official open source recreation of the classic Grand Theft Auto III game executable
chocolate-doom - Chocolate Doom is a Doom source port that is minimalist and historically accurate.
OpenLara - Classic Tomb Raider open-source engine
TI-84-CE-DooM - A version of DooM for the TI-84 CE written in C.
Raze - Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
vkQuake - Vulkan Quake port based on QuakeSpasm