OpenAWE
A reimplementation of Remedy Entertainments Alan Wake Engine, in later iterations known as the Northlight Engine (by OpenAWE-Project)
librw
A re-implementation of the RenderWare Graphics engine (by aap)
OpenAWE | librw | |
---|---|---|
1 | 6 | |
125 | 532 | |
1.6% | - | |
9.2 | 0.0 | |
13 days ago | 3 months ago | |
C++ | C++ | |
GNU General Public License v3.0 only | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OpenAWE
Posts with mentions or reviews of OpenAWE.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-07-04.
librw
Posts with mentions or reviews of librw.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-10-31.
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A Grand Theft Auto III Re-Implementation
This is one gem from the project, a partial reimplementation of RenderWare: https://github.com/aap/librw
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Renderware Game Engine
Found this.. don't know how complete of a reimplementation it is... https://github.com/aap/librw
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The Italian Job (2001)
For the RenderWare part, librw (RE GTA3/VC/LCS) can be used.
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Anyone actually using Unreal on Linux? Or other game engines? What do you recommend?
librw uses it too. It is a almost full re-implementation of the RenderWare engine, used to port GTA 3, GTA Vice City, and GTA Liberty City Stories to Linux, Android, FreeBSD, Mac, PlayStation 2, Nintendo Switch, and Windows. But, of course, Take2 (Rockstar Games' publisher) did not like it being better than their crappy remaster and shut down the project with a lawsuit.
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The PlayStation VITA will never die - Bully Port Homebrew | MVG
Well, the main Git for all the open-source ports, librw, got taken down, and then brought back a couple of weeks ago.
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Take-2 files DMCA Takedown notice against re3 (fully reverse engineered GTA III and VC)
The problem there is that the physics engine called Renderware is from Criterion Games and despite being kinda old is still being used and hence cannot be made open source (maybe because of EA). So, to mitigate that problem the devs before making re3 and reVC they make librw as an open source re-implementation of Renderware which is the base of all of this
What are some alternatives?
When comparing OpenAWE and librw you can also consider the following projects:
osgameclones - Open Source Clones of Popular Games
UE4Launcher - The Unofficial Cross-Platform UE4 Launcher
devilution - Diablo devolved - magic behind the 1996 computer game
carnage3d - Reimplementation of Grand Theft Auto 1 [GTA1]
Sourcehold - Open source re-implementation of Stronghold 1
RigelEngine - A modern re-implementation of the classic DOS game Duke Nukem II
re3