Oculus
sodium-fabric
Oculus | sodium-fabric | |
---|---|---|
9 | 138 | |
83 | 4,477 | |
- | 1.0% | |
8.2 | 9.3 | |
7 days ago | about 20 hours ago | |
Java | Java | |
GNU Lesser General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Oculus
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Torch flames appearing through walls whenever I pick up an item
I fixed this by downloading the jar by matix931 https://github.com/Asek3/Oculus/issues/149
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Any advice for fixing a known bug involving Create and Oculus?
I ran into a problem (in MC 1.19.2) using Oculus for shaders where some Create contraptions (windmills, structures on a radial chassis) will visually glitch out whenever I pick up an item. Looks like it was reported on the Oculus GitHub a little while ago and never got a response, so I wanted to check whether anyone here had found a solution (other than just not using any shaders).
- Hello I need help, I am trying to use mods and shaders at the same time, but nothing seems to work
- Mahou tsukai textures invisible
- Black Particle Issue
- ATM8 Every item I pick up, this stuff happens.
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How to stop block flickering with Rubidium installed?
If so the fix is pretty simple: https://github.com/Asek3/Oculus/files/10096222/item-pickup-particle-disable-1.18.2-1.0.0.jar.zip
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Forge + Ribidium + Oculus + any shader => Placing chest crashes game + doesn't render after reloading save
I've been browsing the "Issues" part of Oculu's repository on Github and found this one that probably is the same error as me, but no response in 4 days so I wanted to try here to see if by any chance someone would have the answer
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Which mods cause the most performance issues?
Sorry, I can't assist further with Oculus, I just include it for completeness, when people ask for a Optifine alternative. You might have luck on the Oculus Curseforge page (link in my previous comment) or on the Oculus GitHub page.
sodium-fabric
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Sodium causing crashes
[22:52:47] [Render thread/WARN]: If the game crashes immediately after this point, please make a bug report: https://github.com/CaffeineMC/sodium-fabric/issues
- Sodium 0.5.0
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The Crashes of Grian
I googled "fabric crashes with falling block" and found this GitHub Issue in the Sodium Repo. Solution: install Indium, because continuity relies on it to bridge over to sodium.
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Sand?
It`s Indium. https://github.com/CaffeineMC/sodium-fabric/issues/1324
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1.20 optifine
GitHub link
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Torch flames appearing through walls whenever I pick up an item
if https://github.com/CaffeineMC/sodium-fabric/issues/1006 is what you are talking about, it is an upstream issue for any forge port of the sodium mod
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Does anyone know why my Minecraft looks really jagged? It looks like the anti-aliasing/anisotropic filtering is really off or something.
Wow, a reasonable criticism! According to this issue, transparency sorting hasn’t been implemented, and so the behavior is inconsistent. Surprised to see a pull request linked that had fixed it, but was never merged and is now incompatible. Definitely affects users who have farms and stained glass builds though!
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Optifine making chunks/the entire world invisible?
The problem with the multithreaded version of Optifine is that OpenGL doesn't officially support multithreading (at least not with older versions of OpenGL; Sodium (for modern versions) uses a "multidraw" function to get up to 10x the FPS but also uses OpenGL 4+, and even then it has issues on many drivers. Note that using such modern features would require a "core profile", precluding the use of all legacy fixed-function methods so the entire renderer would have to be rewritten).
- [java] Visual glitch when placing blocks above y 61 or breaking
- Is this ice glitch a Sodium thing? Any ideas on a fix?
What are some alternatives?
optifine
lithium-fabric - A Fabric mod designed to improve the general performance of Minecraft without breaking things
Starlight - Rewrites the light engine to fix lighting performance and lighting errors
hydrogen-fabric - Things of which are too dangerous to put in Lithium.
FarPlaneTwo - Level-of-Detail renderer in Minecraft. Allows for render distances of millions of blocks. (Cubic Chunks-compatible) (WIP)
Indium - Sodium addon providing support for the Fabric Rendering API, based on Indigo
sodium-extra-fabric - Features that shouldn't be in Sodium.
Indium - A JavaScript development environment for Emacs
VanillaFix - Minecraft mod that fixes Vanilla bugs, improves performance, and makes Minecraft run forever
m1-multimc-hack - A quick & dirty way to get Minecraft running via MultiMC on the Apple M1 with native performance
Starlight - Rewrites the light engine to fix lighting performance and lighting errors [Moved to: https://github.com/PaperMC/Starlight]
lazydfu - Fabric mod that makes Minecraft DataFixerUpper initialization lazy