OPHD
OpenLara
OPHD | OpenLara | |
---|---|---|
4 | 59 | |
100 | 4,574 | |
2.0% | - | |
8.9 | 5.0 | |
17 days ago | 2 months ago | |
C++ | C | |
BSD 3-clause "New" or "Revised" License | BSD 2-clause "Simplified" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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OPHD
- Release OutpostHD v0.8.6 · OutpostUniverse/OPHD
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Out of all the fuel tank dropping designs I could've used, this is probably the least practicle.
Definitely. It's one of the reasons I've been following the OutpostHD project. I'd love to see the game in a complete form someday, even if it turns out to be mostly nostalgia.
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Open source re-implementation projects and game clones.
OpenHD - Outpost
- Please, I need help. I'm trying to find a pretty old space colonization game. You could basically explore different planets and do science research. I specifically remember being able to colonize deep underground with science labs. The buildings were very dome themed.
OpenLara
- What were some games that were released on both the PS1 and the 3DO
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"Is this real?" Creating a Self-Aware Lara Croft that Plays Tomb Raider
I didn't notice anything suspicious in his explanation of how the AI works, though he glosses over navigation. I assume he is using the OpenLara engine, in which case he easily has access to level geometry or other parts of the game at runtime that would normally be inaccessible. However when watching the AI play, I got the impression there was two much overlap between what the AI does and says. For example, based upon what I understand of the explanation of how the AI works, the part playing and the part talking are not interacting with each-other. Voice lines are simply generated based upon what is on screen and there is no true common intent behind the AI's actions and speech. This makes me suspect the entire video is simply a scripted imitation of AI.
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[REQUEST] I'm looking for mobile games that work like non-mobile games, mostly recommendations for something I could buy up-front, with no boring grinding or mtx, I just want to buy a game to play with no bs.
You can try source engine ports like xash3d diii4a Serious Sam Freedoom OpenLara Quad Touch and Source Engine
- OpenLara – open-source Tomb Raider engine
- Is it still playable?
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RG353P. Anybody got Tomb Raider 1 working in the Ports section of ArkOS?
It is, it’s the OpenLara engine, so it’s running native code rather than emulating the PSX version.
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I just got my first gba! any advice?
OpenLara
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Is there a way to play classic TRs with modern controls?
You can play it online here, the github link on the page also has a downloadable version that plays offline and works with the controller. http://xproger.info/projects/OpenLara/
- Found this pr in the twitter open source algorithm repo
- Tomb Raider 2 runs like trash
What are some alternatives?
openrw - OpenRW "Open ReWrite" is an un-official open source recreation of the classic Grand Theft Auto III game executable
lutris - Lutris desktop client
vkQuake - Vulkan Quake port based on QuakeSpasm
TR1X - Open source re-implementation of Tomb Raider 1 (1996), along with additional enhancements and bugfixes
OpenGothic - Reimplementation of Gothic 2 Notr
abuse - Abuse SDL port originally from Crack-Dot-Com and released into the public domain
TOMB5 - Tomb Raider: Chronicles Disassembly translated to C source code.
gemrb - GemRB is a portable open-source implementation of Bioware’s Infinity Engine.
re3 - GTA III, Vice City [UnavailableForLegalReasons - Repository access blocked]
OpenJK - Community effort to maintain and improve Jedi Academy (SP & MP) + Jedi Outcast (SP only) released by Raven Software