OGSR-Engine
Game-Engine-Development-Series
OGSR-Engine | Game-Engine-Development-Series | |
---|---|---|
10 | 1 | |
448 | 70 | |
1.1% | - | |
9.6 | 2.8 | |
about 2 months ago | about 1 year ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OGSR-Engine
- What are your thoughts on the Gunslinger mod for CoP?
- How do I decrease stuttering, and lag in SoC?
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Played SOC multiple times with purist / fix oriented mods, now I want to try a decent modpack.
No, CoC uses CoC-Xray, which is a fork of CoP engine, OGSR uses OGSR-Engine, which is a fork of SoC engine.
- Stalker OGSR mod location? (NOT repacks!)
- Stalkers! Don't write this off, just played it, and it's the best Multiplayer stalker experience I've had to date.
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STALKER Shadow Of Chernobyl lighting glitch help.
Maybe try the OGSR engine (the engine itself i mean, not the standalone OGSR mod that use that engine) : https://github.com/OGSR/OGSR-Engine
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Stalker Shadow of Chernobyl TRUE DX11 volumetric sunshafts and bump mapping/tesselation
OGSR project, there is a github ill post a link in this comment if it works https://github.com/OGSR/OGSR-Engine
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Looking for a new STALKER experience
For more info or troubleshooting, you can join their Discord here.
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Played SOC for the first time and beat it on accident...
You can get links for the most recent version (which includes full English) from their Discord.
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Every STALKER mod I've played need mods/tweaks to be enjoyable.
You can always try the OGSR engine and see if that works with for example Shadow of Chernobyl.
Game-Engine-Development-Series
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How to make a Game Engine | Source Code on GitHub
The source code is available at the following address: https://github.com/PardCode/GroundEngine
What are some alternatives?
xray-16 - Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
tyra - Game engine for PlayStation 2™
ezEngine - An open source C++ game engine.
SRP - Sky Reclamation Project for S.T.A.L.K.E.R.: Clear Sky
rvscript - Fast RISC-V-based scripting backend for game engines
Rythe-Engine - Rythe is a data-oriented C++17 game engine built to make optimal use of modern hardware.
zxShaderViz - A useful tool to edit and visualize shaders in real time.
fhDOOM - Modernized DOOM3/idTech4 engine: ported to modern OpenGL (core profile), enhanced visual effects, improved performance, improved editor, more to come
SpartanEngine - A game engine with an emphasis on real-time cutting-edge solutions
godot-fmod-integration - FMOD Studio middleware integration and scripting API bindings for the Godot game engine.