Nu VS lobster

Compare Nu vs lobster and see what are their differences.

Nu

Repository hosting the open-source Nu Game Engine and related projects. (by bryanedds)

lobster

The Lobster Programming Language (by aardappel)
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Nu lobster
4 37
1,024 2,135
- -
10.0 9.4
4 days ago 25 days ago
F# C++
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Nu

Posts with mentions or reviews of Nu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-27.

lobster

Posts with mentions or reviews of lobster. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-25.

What are some alternatives?

When comparing Nu and lobster you can also consider the following projects:

num-bigint - Big integer types for Rust

cakelisp - Metaprogrammable, hot-reloadable, no-GC language for high perf programs (especially games), with seamless C/C++ interop

accesskit - UI accessibility infrastructure across platforms and programming languages

treesheets - TreeSheets : Free Form Data Organizer (see strlen.com/treesheets)

iced - Blazing fast and correct x86/x64 disassembler, assembler, decoder, encoder for Rust, .NET, Java, Python, Lua

language-ext - C# functional language extensions - a base class library for functional programming

Xelmish - XNA + Elmish - 2D game development framework with F#

mun - Source code for the Mun language and runtime.

druid - A data-first Rust-native UI design toolkit.

swift - The Swift Programming Language

FunctionalProgrammingInGames - Functional Programming in Games Resources

cligen - Nim library to infer/generate command-line-interfaces / option / argument parsing; Docs at